• I_Has_A_Hat@lemmy.world
    link
    fedilink
    arrow-up
    140
    ·
    29 days ago

    My friends, there exists premade maps of labyrinthian proportions that twist and turn, with multiple larger and smaller rooms, shortcuts and hidden passages, and yet still in a format that encourages a natural flow through the area.

    It’s called IKEA and you can use their floor layouts to trap your players in an inescapable hell.

  • DredPyr8Roberts@lemmy.world
    link
    fedilink
    arrow-up
    77
    arrow-down
    1
    ·
    29 days ago

    A good idea, but what came to mind: You enter a small well lit cave. The walls have assorted moccasins, chopines, poulaines, and other footware spiked to them. A goblin in a colored shirt runs out and greets you in a croaking voice. “What can I help you with today?”

    • MeatPilot@lemmy.world
      link
      fedilink
      English
      arrow-up
      39
      ·
      29 days ago

      You continue down the vast hallway. You try not to make eye contact with a pair of kobolds near a tiny hut. Despite trying to ignore them the kobolds still approach you and speak “Hello traveler, do you wish to remove years from your life and return to the appearance of youth?”. They motion to the tiny hut with shelves lined with lotions, eye cream, and makeup.

      What do you do?

      • fsxylo@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        26
        ·
        29 days ago

        The perfumers have arrived. You do not escape. They spray you with scents until you’re like a sad, wet dog.

    • rudyharrelson@lemmy.radio
      link
      fedilink
      arrow-up
      18
      ·
      29 days ago

      If you hadn’t specified “and other footware”, I would’ve found myself in “Eric and The Dread Gazebo” territory.

    • Troy@lemmy.ca
      link
      fedilink
      arrow-up
      10
      ·
      29 days ago

      Goblin says: we can arm wrestle for 10%. But I warn you, I am stronger than I look.

  • mindaika@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    42
    ·
    29 days ago

    A group of pale, unhealthy humanoids approach. There are armed with Orange Julius and wearing JNCO jeans

    Roll for initiative

  • sbv@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    42
    ·
    29 days ago

    I’m GMing Cyberpunk right now. Battlemaps are reskinned screenshots of Google Maps or floorplans of actual businesses.

    I still burn tens of hours translating them into a gridded map, but still. It is sort of easier.

  • Susaga@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    31
    ·
    29 days ago

    I’m making a campaign set in fantasy Vegas, so I took the floorplan of a casino and made it into a map of the city.

  • TrousersMcPants@lemmy.world
    link
    fedilink
    arrow-up
    16
    ·
    29 days ago

    The TRPG “Troika!” has a module that is basically exactly this called “Get It At Sutlers”

    It just generates a dungeon crawl contained entirely within a department store by the name of Sutlers

  • Skasi@lemmy.world
    link
    fedilink
    arrow-up
    16
    ·
    edit-2
    28 days ago

    Reminds me of Magic Maze, a boardgame in which player play a Barbarian, a Dwarf, an Elf and a Magician who lost all of their gear in battle and now resort to robbing a shopping mall so they can go on their next adventure.

    • adhocfungus@midwest.social
      link
      fedilink
      arrow-up
      2
      ·
      28 days ago

      Great game. I like that you aren’t generally allowed to talk, so everyone ends up with their own conflicting plans.

  • zod000@lemmy.ml
    link
    fedilink
    arrow-up
    6
    ·
    28 days ago

    That mall map looks like a map of a later Doom 2 level. Monster closets everywhere!