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Joined 3 years ago
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Cake day: June 11th, 2023

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  • I’ve been playing Cyberpunk RED for around a year. Backstory is a huge part of the character creation process and GMs are encouraged to use backstory as hooks whenever possible.

    I don’t really like it.

    Some players like playing along with the backstory. Other players disengage fairly quickly.

    It’s just another source for hooks and set pieces. If players like it, I roll with it, if they don’t, I let those plot lines dribble out. But it doesn’t really change the GMing or creative process.







  • I agree with letting air out of the balloon slowly. That’s what rezoning and densification shoots to do.

    My experience with densification was seeing 600k houses (that I could almost afford) be replaced with 2-4 1.1m houses (that I could not afford).

    We should pursue densification and rezoning are positive for many reasons, but price isn’t one of them.

    But limiting available capital (ie: competing for mortgages)? In what world does that make sense?

    A world where prices are increasing faster than wages. We’ve had historically low interest rates since 2008, which has made borrowing large sums easier, meaning people can afford to pay more for houses.

    That was great for people who got in early: they could get cheap money that wouldn’t reduce their quality of life. But it means they could bid up the price of houses. Folks coming after had to pay higher and higher prices, until they did start to see a quality of life hit.