• Agent641@lemmy.world
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    7 days ago

    I think everyone should play factorio for at least a few hours. It will be some of the most interesting 17 months of their lives.

    • GoodEye8@lemm.ee
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      6 days ago

      I would personally recommend Satisfactory over Factorio. I think it’s a more casual experience while still scratching that factory building itch.

      • dustyData@lemmy.world
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        6 days ago

        Factorio is a casual game. You see a person with a massive base that makes a gazillion science packs a minute, don’t get intimidated. They have no clue what they’re doing either, and probably already forgot how a third of their factory is put together. They have just been in the game for longer.

        • GoodEye8@lemm.ee
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          5 days ago

          I don’t mean less casual in that sense. I actually had 3 main points in mind that make satisfactory more casual.

          First are the aliens. The evolution and pollution doesn’t stop which means in a way you are fighting against time. If you don’t keep up with it the aliens will attack and destroy your base. I know they can be turned off but the game is designed with their attacks in mind and you’re skipping entire production lines if you turn them off.

          The second reason is factory building. I think the extra dimension in Satisfactory makes factory building much easier. If you run out of space horizontally, build up. In Factorio you better plan out how big your factory is going to be because if you run out of space you’re probably going to start spaghettifying your factory or you need to start tearing down parts of your factory to make more space. In my current satisfactory factory I just built a whole new level ontop of my old factory because I couldn’t be bothered to clean it up.

          And the last point goes together with the previous point. You have so many things you need to produce. The entire belt production thing for example. If you want express belts you need to build the fast belts which needs the basic belts. If you want express splitters you’re going to have to build the fast splitter, which needs the basic splitter which requires basic belts. Meanwhile in Satisfactory if you want a faster belt you just need the new material for the belt. Factorio production pipelines are like a deep well while Satisfactory production lines are more like a wide puddle (that only towards the very end can go deep, like ficsonium fuel rods). Satisfactory has overall a wider variety of things to produce (if we exclude the tiered items in Factorio), but they’re much less dependent on each other. For example if your industrial beam production isn’t at peak performance that not going to stop you from getting the higher tier belts because they need aluminum which are built from a completely different raw material. Solve aluminum production and you get new belts. Compare that to Factorio where, lets say you want to start using express belts but you’ve been kinda winging your belt production. Well first you need to fix your fast belt production, which then means you need to fix your basic belt production which means you need to fix your iron production which means you have to scale up your iron mining.

          The factory can grow over your head but Satisfactory still has easier production pipelines, easier factory planning and you can take however long you want to figure out how to build your factory. To me all of those things indicate that Satisfactory is a more casual experience.

  • pscamodio@feddit.it
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    7 days ago

    I would add Outer Wilds to the list.

    You can really only play it once in a lifetime but I think it’s the best video game experiences available.

    Honorable mention for Tunic and Cocoon for the same reason

    • Hammocks4All@lemmy.ml
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      6 days ago

      I’ve tried to play it twice and barely make it 30 minutes in. Been meaning to try it again though because I keep hearing it’s amazing.

  • Gregor@gregtech.eu
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    6 days ago

    Satisfactory. It’s so fun automatizing stuff for 4 hours that could have been done manually in 30 minutes. I like looking at all of my work in the game and thinking “how, this is impressive”.

    If you like building I guess Minecraft is an epic choice. I have sunk hundreds of hours into the game, easily

  • UpperBroccoli@lemmy.blahaj.zone
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    7 days ago

    Don’t hate me, but I like Cyberpunk 2077. It may have had its problems at launch, and I heard people were promised all kinds of stuff that was not delived, or was delivered only much later, but I never listen to hype anyway. I’ve played this for many hours. There are great mods for that game that make it even better, and it has such cool characters, such a fascinating world, good music, great design, the combat is fun… I love it.

    • Backlog3231@reddthat.com
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      7 days ago

      I played the game at launch and didn’t enjoy it. Got a Steam Deck, learned how to use gyro aiming in a different game and came back to CP2077 a few months ago and… holy shit this game is fantastic. Some of the writing can be a bit jank, and its still a little buggy, but overall, really enjoyable game.

    • TriflingToad@lemmy.world
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      7 days ago

      on one side, yeah it’s pretty af

      on the other, driving in circles is funner than actually playing. Its so smoothing 🥹

      for me it was definitely worth the $35 I spent on it.

      • Backlog3231@reddthat.com
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        4 days ago

        Interesting! The driving is the worst part of the game for me. I prefer to hoof it or take Jackie’s Arch if its too far to run. The driving feels like captaining a boat, it never reacts how I want it to. Maybe using a controller is part of that,I dunno. The whole entire rest of the game is fine though.

  • Ketram@lemmy.blahaj.zone
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    6 days ago

    I agree with the guy that said Outer Wilds, even though I can’t finish it because of my thalassophobia.

    Personally, the two games that had a really profound effect on me are Disco Elysium and Hi-Fi Rush.

    Disco is an incredible political game that really is damn powerful. It’s definitely not for people who just want action.

    Hi-Fi Rush is a rhythm action game so I wouldn’t recommend it to people who hate rhythm games or people who hate action. But it’s so fun, so charming and really uplifting.

    • Redredme@lemmy.world
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      6 days ago

      Disco is terrible, lazy writing. It’s just endless word vomit.

      I like literature, smart word play. but this ain’t that. This is just throwing everything including piss, vomit, semen and feces on the wall and see what sticks. And in a lot of early game scenes it’s this quite literally.

      Anyway, what I’m trying to say is that Disco is not for everyone. You love it or it makes you nauseous. There is nothing in between. And you only know which one is you when you try it.

    • ouRKaoS@lemmy.today
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      6 days ago

      I still kick myself for not grabbing that game off a buddy for $100… I did get to play it, though, but never finished.

  • NaevaTheRat@vegantheoryclub.org
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    6 days ago

    So many tedious recommendations when the answer is obviously heaven’s vault.

    It’s dogshit in almost every way. Even moving around the world feels like pouring salt into your eyes. I hate almost every single thing, the protagonist, the pace, the awful vehicle sections to travel. But it’s something you should play, or perhaps experience.

    It’s an archeological translation game and there are multiple moments of “Ok so maybe that actually means font of life not mother goddess, but that would mean this means artificial god which would mean that the extinction event was actually transcendence and holy shit…”

    • TheRecruiter@lemmy.world
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      5 days ago

      Seconded, Ive replayed that game like 3 times already. The first one had an amazing story imo, even though the puzzles could be a little difficult, especially the hidden ones. I’ve sadly only played a few hours of the second one, due to the game engine change (from Source to Unreal I think?) movement feels too different and the story didnt get me hooked right away like the first one did. Still going to finish it at some point though

  • spacemanspiffy@lemmy.world
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    6 days ago

    Currently playing Fallout New Vegas and it’s probably the best “Bethesda” game I’ve ever played.

    Except for Morrowind, of course.

  • I Cast Fist@programming.dev
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    7 days ago

    Skyrim. I know, it’s been re-released a dozen times now, it’s buggy as fuck, etc etc, but fuck me if it isn’t an enjoyable game, even without mods.

    Fallout New Vegas. It doesn’t treat you like mr savior of the universe, you’re a (un)lucky nobody caught in the middle of a power struggle. No essential NPCs, you can kill everyone you come across.

    Age of Empires 2. Old as fuck, still enjoyable. Thank god the remaster lets you play with higher screen resolutions.

    • Cethin@lemmy.zip
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      7 days ago

      I’d recommend Morrowind over Skyrim and FONV. It gives you total freedom.

      As opposed to FONV, where you can kill most people, unlike what you said, you can kill anyone in Morrowind. FONV always has the fallback of Yes Man. Morrowind you can nearly lock yourself out of progress in the main quest if you kill the wrong people. There is always a way to finish it, but it requires much more from the player and most people probably would never figure it out.

      It also gives you a lot more ways to play. There’s no fast travel from the map, but there’s tons of travel options. There are several places through the map that take you from one place to another, but there’s also two spells (that can also be on scrolls) that teleport you to the nearest of a type of structure. There’s mark and recall to mark a place and be able to return there. Then there’s magic like fortifying athletics to jump really far, combined with featherfall or something to land safely, or levitation, or so many other options. You can also use these things on followers, so escorts quests can be accelerated by buffing the NPC. There’s just so much more freedom they started removing after Morrowind.

      The world is also designed as a lived in world first seemingly and a video game second. Skyrim especially is designed like an amusement park. Every dungeon is a roller-coaster with a very designed path and no freedom. Morrowind they feel like places, and there are so many ways you can navigate them usually. This can be frustrating, because you can get lost, but it isn’t that bad and feels more interesting than the same thing over and over.