This is not how motion blur works at all. Is there a specific game you’re taking about? Are you sure this is not monitor ghosting?
Motion blur in games cost next to no performance. It does use motion data but not to generate in between frames, to smear the pixels of the existing frame.
Does OSM have any bullet vending machines?
Edit it has two:
https://www.openstreetmap.org/node/12272507646
https://www.openstreetmap.org/node/12118923148