• muell@lemmings.worldOP
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    14 days ago

    Well, it causes moving forward to be on the negative Z-axis instead of the positive, which isn’t intuitive.

    Also, when we’re looking at the front of our model in the editor, the positive Z-axis faces away from us and the positive X-axis is on the left. Kinda backwards.

    Maybe there’s something I’m missing, but that’s the point of this thread.

    • KindaABigDyl@programming.dev
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      14 days ago

      Not if you think of forward as “towards you.” It comes from Math. X is right, Y is up, and then when doing 3D, Z is out of the page, bc that’s easiest to draw.