• gamebuster@lemmy.world
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    1 year ago

    I’d love to write written guides for games, but… how do I monetize it? YT is by far the most effective monetization. Written guides don’t earn any money, especially since everyone uses an adblocker now. Nobody would pay to read a written guide, unless it’s a book.

    Because I also hate YT guides, I just started writing them. But nobody cared, nobody read them. I got more views on a 2-hour YT video without any commentary than I got on a written guide. There is no fun writing a guide if it doesn’t help anyone and doesn’t get me any feedback. Youtube gets me views and feedback, and it might actually earn me money. So I cave, and make a video (video is still pending). I’ve made a very basic YT guide and it got me way more views, “likes”, upvotes and comments than any written guide, and it took me much less time to create. There is even potential for monetization, I’m close to 1000 subs on YT. Written guides? There is no point putting ads on there, they will be blocked (also i hate ads and you should block them)

    PS: The written guide is here: https://tobyhinloopen.github.io/anno1800-guide/ - It’s even interactive.

    • jjjalljs@ttrpg.network
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      1 year ago

      This is a nice example of capitalism shitting things up.

      Youtube is in many ways the inferior product for this, but it can make money so that’s where people go.

      If more people had more money (instead of most of it accumulating in the hands of a few assholes), some sort of “pay what you want” model might work. But with so many people with zero or negative savings, that doesn’t seem viable.

      Also, side note, I’d be less likely to block ads if they were contextual rather than targeted. Targeted ads should be illegal. but if you want to put car ads on the need for speed wiki, fine. You don’t need to know who I am for that. That’s how tv, print, radio, billboards, and so on worked for generations.