The only issues I have (currently, until proven wrong) with DIscovery with the Spore Drive and other technological things, is that it didn’t seem to have an answer for why the Federation didn’t use it later. I do know that in the timeskip season, a log does not mention the use of the s-drive.
But man I can only imagine how pissed Admiral Janeway would have been to find out it exists.
Plus I can’t hate a show that has Doug Jones in it. I didn’t get into Discovery, but I don’t hate it.
I can look past the mycelial network. I just can’t tolerate some of the characters. And unfortunately they decided to focus on one main character. And that character’s main feature is to cry throughout the entire series, despite being raised by vulcans. Also the pacing of the show is very annoying. It’s high tension drama, all the time.
I watched the whole thing. There were some episodes that kinda gave me hope. Those usually were the ones that weren’t part of the main plot. But the next episode it went back to the same dramatic formula.
Oh, and Tilly. What the hell man? How did she get into Starfleet??
That said, I’m happy people enjoy it! It’s just not for me.
it didn’t seem to have an answer for why the Federation didn’t use it later.
Well, you need to either find and enslave an exotic space tardigrade in order to navigate the network, or illegally splice said tardigrade’s DNA into your own.
And even then, navigation is pretty challenging, and can result in accidental time and/or interdimensional travel.
And a malfunction has the potential to destroy all life in the multiverse.
And both ships that had the prototypes installed were lost within about a year.
And a malfunction has the potential to destroy all life in the multiverse.
I didn’t like that part at all. An infinite multiverse, which they state in DSC is the case, means that anything with a probability greater than zero is guaranteed. Mathematically, the multiverse should have already been wiped out at some point. It’s also a throwaway line meant to increase dramatic tension for all of ten seconds before the scene ends, and an empty threat given that following through would end the show.
Spock flat-out said it at the end of “Such Sweet Sorrow, Part 2”, albeit with a focus on the time travel shenanigans of the second season:
Regulation 157, Section 3 requires Starfleet officers to abstain from participating in historical events. Any residual trace or knowledge of Discovery’s data, or the time suit, offers a foothold for those who might not see how critical, how deeply critical, that directive is.
Therefore, to insure the Federation never finds itself facing the same danger, all officers remaining with knowledge of these events must be ordered never to speak of Discovery, its spore drive, or her crew again, under penalty of treason.
For the reward of instantaneous travel, I’m sure the Federation could muddle its way through amending a 100 year old law. The rest of the points don’t seem all that different than the complications we see our heroes regularly encounter exploring the galaxy. And none of them were enough to convince the crew of the Discovery to stop using the spore drive for the rest of the series.
Don’t get me wrong, I love Discovery anyway. Trek is full of miracle technologies that go conveniently forgotten. Janeway has no reason to be miffed given that she sat on an infinite speed drive herself, which had no downside that the doctor wouldn’t have been able to cure after it took them home.
For the reward of instantaneous travel, I’m sure the Federation could muddle its way through amending a 100 year old law.
Not really. The Federation, humanity most of all, are aggressively against genetic engineering. On top of it the genetic engineering requires one of those specific species of tardigrade. None were found despite Starfleet having a call put out to go looking for it. Only one was found and that was on accident.
The rest of the points don’t seem all that different than the complications we see our heroes regularly encounter exploring the galaxy.
Navigation in the other Trek shows isn’t difficult. It’s pathetically simple provided you’re not going through some weird distortion or nebula that messes with a bunch of shit. Warp also doesn’t destroy all known sentient life in the galaxy. Whether the Discovery keeps using it or not is irrelevant. At the time that the Spore Drive was known, it was not feasible to make another attempt at a spore drive. They did not have any of the originating scientists, they did not have required materials, and they were prohibited by their own law.
Janeway has no reason to be miffed given that she sat on an infinite speed drive herself, which had no downside that the doctor wouldn’t have been able to cure after it took them home.
Yep. That always made zero fucking sense to me. It’s proven you can be un-salamandered and they have an inorganic being on board who wouldn’t be affected. Why the hell don’t they just Warp 10 back to the Alpha Quadrant? Or put everyone in stasis while they Warp 10 over? They’ve done it before. Janeway doesn’t get to complain about a spore drive that would have required her to rebuild the nacelles from the ground up when she was sitting on a way home with a solution and didn’t bother.
Could you imagine a Voyager where the ship is no longer constantly running towards home? One where they have to stay and gather materials to get their warp 10 drive working. The species they meet will be the same species around a few seasons later, and the relationships they build with them matter. Maybe stasis isn’t good enough, and they have to hold everyone in a transporter buffer, which means rebuilding huge sections of the ship to support having all the crew inside transporters at once. They expect this to take years, but it’s still by far the shortest way home. A few shuttles get modified and they send couriers back to the alpha quadrant. So they have some contact with Star Fleet, but it’s not as simple as opening a channel.
If there’s only enough story material here to support a few seasons, then maybe something comes up that means they have to go back and fix it. Maybe some Borg shit. Make up a reason to keep the Maquis crew around (not like Star Fleet gives a shit once the Dominion War is underway).
Good thing they never gave us that nightmare of a show.
The only issues I have (currently, until proven wrong) with DIscovery with the Spore Drive and other technological things, is that it didn’t seem to have an answer for why the Federation didn’t use it later. I do know that in the timeskip season, a log does not mention the use of the s-drive.
But man I can only imagine how pissed Admiral Janeway would have been to find out it exists.
Plus I can’t hate a show that has Doug Jones in it. I didn’t get into Discovery, but I don’t hate it.
I can look past the mycelial network. I just can’t tolerate some of the characters. And unfortunately they decided to focus on one main character. And that character’s main feature is to cry throughout the entire series, despite being raised by vulcans. Also the pacing of the show is very annoying. It’s high tension drama, all the time.
I watched the whole thing. There were some episodes that kinda gave me hope. Those usually were the ones that weren’t part of the main plot. But the next episode it went back to the same dramatic formula.
Oh, and Tilly. What the hell man? How did she get into Starfleet??
That said, I’m happy people enjoy it! It’s just not for me.
Well, you need to either find and enslave an exotic space tardigrade in order to navigate the network, or illegally splice said tardigrade’s DNA into your own.
And even then, navigation is pretty challenging, and can result in accidental time and/or interdimensional travel.
And a malfunction has the potential to destroy all life in the multiverse.
And both ships that had the prototypes installed were lost within about a year.
Take your pick, really.
I didn’t like that part at all. An infinite multiverse, which they state in DSC is the case, means that anything with a probability greater than zero is guaranteed. Mathematically, the multiverse should have already been wiped out at some point. It’s also a throwaway line meant to increase dramatic tension for all of ten seconds before the scene ends, and an empty threat given that following through would end the show.
Fair enough. Tho I’m sure Janeway would still consider using Tuvix for that one editing your DNA thing.
So a coverup then. Interesting.
Spock flat-out said it at the end of “Such Sweet Sorrow, Part 2”, albeit with a focus on the time travel shenanigans of the second season:
For the reward of instantaneous travel, I’m sure the Federation could muddle its way through amending a 100 year old law. The rest of the points don’t seem all that different than the complications we see our heroes regularly encounter exploring the galaxy. And none of them were enough to convince the crew of the Discovery to stop using the spore drive for the rest of the series.
Don’t get me wrong, I love Discovery anyway. Trek is full of miracle technologies that go conveniently forgotten. Janeway has no reason to be miffed given that she sat on an infinite speed drive herself, which had no downside that the doctor wouldn’t have been able to cure after it took them home.
Not really. The Federation, humanity most of all, are aggressively against genetic engineering. On top of it the genetic engineering requires one of those specific species of tardigrade. None were found despite Starfleet having a call put out to go looking for it. Only one was found and that was on accident.
Navigation in the other Trek shows isn’t difficult. It’s pathetically simple provided you’re not going through some weird distortion or nebula that messes with a bunch of shit. Warp also doesn’t destroy all known sentient life in the galaxy. Whether the Discovery keeps using it or not is irrelevant. At the time that the Spore Drive was known, it was not feasible to make another attempt at a spore drive. They did not have any of the originating scientists, they did not have required materials, and they were prohibited by their own law.
Yep. That always made zero fucking sense to me. It’s proven you can be un-salamandered and they have an inorganic being on board who wouldn’t be affected. Why the hell don’t they just Warp 10 back to the Alpha Quadrant? Or put everyone in stasis while they Warp 10 over? They’ve done it before. Janeway doesn’t get to complain about a spore drive that would have required her to rebuild the nacelles from the ground up when she was sitting on a way home with a solution and didn’t bother.
Could you imagine a Voyager where the ship is no longer constantly running towards home? One where they have to stay and gather materials to get their warp 10 drive working. The species they meet will be the same species around a few seasons later, and the relationships they build with them matter. Maybe stasis isn’t good enough, and they have to hold everyone in a transporter buffer, which means rebuilding huge sections of the ship to support having all the crew inside transporters at once. They expect this to take years, but it’s still by far the shortest way home. A few shuttles get modified and they send couriers back to the alpha quadrant. So they have some contact with Star Fleet, but it’s not as simple as opening a channel.
If there’s only enough story material here to support a few seasons, then maybe something comes up that means they have to go back and fix it. Maybe some Borg shit. Make up a reason to keep the Maquis crew around (not like Star Fleet gives a shit once the Dominion War is underway).
Good thing they never gave us that nightmare of a show.