• LemmyIsFantastic@lemmy.world
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    10 months ago

    I dumped $60 into this like… 12 years ago I think? I knew it was a Chris Roberts scam but was willing to take a chance on modern freelancer.

    How the fuck are people still pumping money into this? How is this not been exposed as a government or criminal front?

  • WangMagic@aussie.zone
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    10 months ago

    Public broadcaster radio just struggled to raise $500k for charity, and then get to see this bullshit.

  • mlg@lemmy.world
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    10 months ago

    Sometimes I wish Fdev had done a better job of updating elite dangerous and really putting in effort for cleaning up mechanics issues.

    But then I see stupidity like this and realize I am so much better off lmao. At least I have a 1:1 milky way game to play whenever I want.

    • trslim@pawb.social
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      10 months ago

      God… Elite has so much potential. Its almost so good, but just stumbles so much. Like… i bought it so I could walk around my ship. Thats like my fantasy and they were promising it, but, alas, they still don’t have it.

    • iegod@lemm.ee
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      10 months ago

      Elite is great but too damn shallow. And don’t get me started on odyssey. The game did not need space legs jankps.

    • Asafum@feddit.nl
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      10 months ago

      That’s why I like what star citizen is doing. Fdev is not only beholden to shareholders that force out unfinished unpolished crap lacking in content, but they have 262828 other games to focus on so they took the lazy way out: get a minimally viable product out and then axe most of what braben talked about elite being in favor of small lore additions and an attempt at FPS stuff but again as lazily as possible.

      I loved what elite wanted to be but I hate the greed and laziness. I’ll wait another 10 years for star citizen for it to be the best game ever because I know for a fact no one is ever going to attempt this again, it’s too expensive and no company will ever spend the money if they have a publisher.

      These comments sections are almost laughable because we see the dichotomy of gamers “OmG TeN YeAr AlPhA!” but every other game it’s “OMG DELAY IT! ITS NOT FINISHED!”

  • ExfilBravo@lemmy.world
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    10 months ago

    Star Citizen players and Escape from Tarkov players. Both think their game will be finished before they are copied/cloned by a faster/better studio.

    • TopRamenBinLaden@sh.itjust.works
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      10 months ago

      This has already happened with Tarkov. Tarkov has been copied and cloned, but none of them are nearly as popular. Call of Duty didn’t even really come close, and that’s AAA. The game has already been around for 7 years. You would think someone had the time to make a better extraction shooter by now, but no one has.

      • R0cket_M00se@lemmy.world
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        10 months ago

        I’d argue DMZ was a better (or at least more casual) extraction shooter than Tarkov, I enjoyed it more than the cycle frontier at least.

        • TopRamenBinLaden@sh.itjust.works
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          10 months ago

          I prefer Tarkov just a bit, but I honestly really liked dmz too. It wasn’t bad at all. Not nearly as deep as Tarkov, but it didn’t need to be. It had actually decent netcode and hit reg compared to the mess that EFT is. It’s kind of a shame that the mode wasn’t more popular, but thats partially due to the playerbase being so divided between multiplayer and warzone already. I’m still hopeful that they can improve it in the future.

          • R0cket_M00se@lemmy.world
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            10 months ago

            I’d rather them just update the MW3 zombies mode, I’m having a great time with it. It’s a really fun combination of DMZ style gameplay with the zombies from CW “Outbreak.” Hopefully they expand the types of missions and put special events into it.

  • FangedWyvern42@lemmy.world
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    10 months ago

    I honestly feel like they should just release Squadron 42 now and then do Star Citizen. Let us have the ships and combat in an Ace Combat style game just in case Star Citizen never release.

    • Asafum@feddit.nl
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      10 months ago

      That’s the plan. They started with star citizen being the focus and then 2 years ago they pulled most of the staff to finish SQ42. Now that they’re in the “polishing phase” for sq42 they have started pulling people back to work on star citizen. Next year is going to be big for star citizen, very very important core tech being implemented and a deluge of content should come with the reallocation of workers to star citizen.

      Source: I’m literally obsessed with star citizen/sq42 and know too much about it, send help. (My wallet is ok lol)

      • EarMaster@lemmy.world
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        10 months ago

        Ah yes next year will be amazing for Star Citizen. I wonder when it will finally come…

        • Asafum@feddit.nl
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          10 months ago

          Honestly, I don’t see star citizen being “complete” for another 5-6 years lol next year will be awesome though if they can get server meshing implemented so they can try to nail down server performance. Right now it’s atrocious lol

      • okmko@lemmy.world
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        10 months ago

        “(On SQ42) …but our plan is to be feature and content complete by the end of 2019, with the first 6 months of 2020 for Alpha … and then Beta.” - Chris Roberts, 2018

        Apparently the order of operations is reversed for Chris Roberts in that both “feature complete” and “content complete” come before both “alpha” and “beta”.

        There might even be a “delta” and “gamma” - you never know when it comes to this man and the absolute slipperiness he employs with the English language.

        • Asafum@feddit.nl
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          10 months ago

          … That is how it works? You aren’t in beta until you’re feature and content complete, that’s the final stage for any game. Alpha is mostly content complete, but pretty much always feature complete.

          The people who bastardized the usage of those words are the steam early access devs that call a game with 1 feature completed and almost no content an EA beta.

          • okmko@lemmy.world
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            10 months ago

            Is it the early access games, or is it just Chris Roberts’ history of being deceptive?

            I mean, if SQ42 is truly close to being released, if it requires a last push, shouldn’t all employees continue to work on the project? Usually the final stages of a project require more work, not less.

            Why would you suddenly “prioritize porting features from SQ42 to SC” if releasing SQ42 is a goal?

            • Asafum@feddit.nl
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              10 months ago

              Because those people aren’t currently needed for the things that need to be done in sq42. They didn’t move everyone, it seems like a lot of the people they’ve spoken about moving over are art related and some tech people that aren’t needed for “polishing.”

              Star citizen hit a point where they knew that large complicated tech was going to take time to implement and they couldn’t progress with content as the servers can’t handle it until the aforementioned tech is in so I think they made a reasonable decision to pull as many people over to SQ42 while the networking people and the core tech people worked on star citizen. Within the next few months we’re going to see if they can complete that core tech needed for the servers and that will allow for work to continue on as far as content/future systems.

              All that said, Chris is absolutely horrendous at giving dates and I’m glad he stopped himself at citizencon this year. I would love to ask him what made him think 2020 was a reasonable estimate for anything lol

              • okmko@lemmy.world
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                10 months ago

                I see. Well, I guess I’ll see you in 2 years then when they inevitably pull off another swap and move all resources from SC back onto SQ42, and use that as an excuse, yet again, for why significant progress isn’t happening now, but soon in the near-future.

                I’ll even mark my calendar 😉

  • Echo Dot@feddit.uk
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    10 months ago

    It’s depressing to know that it’s actually apparently more profitable to never really release a game than to release one and it be moderately popular

  • finthechat@kbin.social
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    10 months ago

    This is just like EVE Online for me - I am more interested in reading about the drama than the actual game itself.

    • Abnorc@lemm.ee
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      10 months ago

      I really can’t see it either. This thread is almost proof that there is some kind of massive confusion. People are arguing about whether this is a pre alpha or an alpha, whether it’s Star Citizen in alpha or Squadron 42, an FPS game in the same universe. Their website doesn’t make it really obvious either. I don’t know how such a confusing product makes so much money.

  • LucidDaemon@lemmy.world
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    10 months ago

    It seems a lot of people haven’t played it. It’s quite playable and has less bugs than the average new AAA game.

    It’s currently got 4 planets, each with 3 or more moons, and many stations that can be visited. 6+ game loops and around 30 flyable ships.

    Yeah people spend way too much real money on it, but 90% of the fly read ships are purchasable in the game. At least give the damn game a shot before you shit on it. The community is super nice and willing to help new comers.

    Edit: Not sure why everyone is so upset. This is my experience and every argument I’ve seen against sc is about bugs or spending real money on ships. Let people enjoy the games they want without getting so mad cause someone likes a game you don’t.

    • mutch@discuss.tchncs.de
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      10 months ago

      Everyone gets too upset about it. Personally I payed $45 for it, and I feel like I got more than $45 worth of game out of it even if I feel like it’s a total mess. I don’t think it’s a $500m, 15 year game, I guess, but to me it was a $45 game so it doesn’t bother me.

      • LucidDaemon@lemmy.world
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        10 months ago

        It’s a mess, but people are playing the new COD and that’s a mess too. Maybe it’s because I’ve only been playing for 8 months, but I find it super enjoyable.

    • mutch@discuss.tchncs.de
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      10 months ago

      Less bugs than the average new AAA game is just not true lol. I have a lot of fun with SC but it’s a complete buggy mess.

    • Alimentar@lemm.ee
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      10 months ago

      I have no proof but I’m convinced it’s some sort of money laundering. Especially when they released the $30,000 DLC bundle to get everything

    • Rogers@lemmy.ml
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      10 months ago

      Why would they have over 500 employees? There’s plenty of valid complaints but why would they have so many employees if it was truly intended has vaporware?

  • Blackmist@feddit.uk
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    10 months ago

    WARNING

    This ROBERTS SPACE INDUSTRIES. You game locked for virus and crime.

    Please send further $3.5 MILLION USD in iTunes GIFT CARDS to further unlock services and ships in the future maybe.

  • Kichae@kbin.social
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    10 months ago

    I think I’ve reached the point where no one will be able to convince me that Star Citizen is not a money laundering front.