Old videogames, cross stitch, and other nerdy pursuits. Occasionally makes short documentaries about stories from videogame history. Somehow they’ve had a million views?!
“Sound[s] bored and enthused at the same time” — YouTube commenter Hoodii
@mr_daemon@untrusted.website Yeah, this is fair. It’s not a ‘designer’s intent’ thing in audio’s case… but it would still be more faithful to most people’s experience.
@Auster@lemm.ee Ah, not sure how this ended up crossposted to Lemmy…
Good point about manuals. There are some games where reading them is anticipated by the game and almost non-optional. I remember early-to-mid-90s CRPGs falling into that category more often than not…
@questlog I hadn’t seen Questlog before (thanks, @EighthLayer!) but Playlists are halfway there already, I think.
Someone linked this on Backloggd as an example of a guided list: https://backloggd.com/u/LucasTheYeti/list/introduction-to-video-games/ Kind of a Playlist/editorial combo.
Ideally, there’d need to be a way to annotate individual entries with notes; more importantly, there’d need to be a way to search and discover playlists by title (maybe I missed this?)
I think that’d get you 95% of the way there.
Thanks for reaching out! :D
@swade@toot.io Oh yeah, this would absolutely do it. Had no idea you could annotate lists on there.
@pixelambacht@typo.social haha, don’t tempt me or I might actually start! Behind me there’s a trail of abandoned and neglected projects that started out great…
@ahnlak@kavlak.uk @neil@mastodon.neilzone.co.uk @revk@toot.me.uk
The status quo is already awful for producers, though. Most people who do incredible work end up with nothing to show for it.
You can’t even monetise on YouTube until you hit 1000 subscribers (many give up long before). And even after that, you’re making pennies for months or years.
Advertising is afford-to-eat revenue only when you’re anomalously successful. Most YouTubers I know who have made it work have a Patreon.
@OutofPrintArchive@mstdn.games I had no idea this game got a sequel.