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Let’s address these one at a time…
The hardware is weak, but the market has spoken and to them at least, it doesn’t matter. If it DID matter, people wouldn’t buy them. Why would Nintendo spend the extra money when consumers have already decided they’re going to buy it in droves anyway? So they can spend more on manufacturing and make less profit? Yes, they wanted easy cash. What responsible company doesn’t? It doesn’t make any sense to spend a dime more on producing a product than what your customers demand. The limitations of the Switch are the fault of consumers who buy it, not Nintendo’s. If Microsoft could sell the same number of units Nintendo can by making a game system that cost $50 to manufacture and ran on 386, you can be damn sure they would too. I completely understand your anger - I’ve had to spend the last 20 years watching flocks of people buy inferior, overpriced Apple products and rave about how great they are. But like Nintendo, Apple only does it because the consumers let them get away with it. Your complaint is misdirected when it should be targeted at the customer base. But good luck teaching happy people who don’t know any better that the thing they like is bad. It’s not a great use of your time.
All of your other problems are perfectly reasonable, but if you think Microsoft’s plan if they buy Nintendo is to drop everything and start porting old titles or working on a new Starfox game, I’m afraid you’re going to be disappointed. Like Disney buying Star Wars, get ready for annual, mediocre entries in your favorite series cranked out by a revolving door of existing teams to maximize output. After a couple years of half-baked Mario and Zelda games, they’ll stop selling in the numbers Microsoft wants, and after the golden goose is dead, they’ll dissolve any remaining Nintendo assets into their larger acquisitions structure, lay off a bunch, and put the name in the vault while they look for something else to cannibalize.
Yeah, and it’s sold more units than the PS5 and all iterations of the current XBox combined, at a profit on every unit. Nobody’s out there holding a gun to people’s heads to buy the Switch, but they sell FAR more than either of their competitors in both hardware AND software. It sounds to me like you’re not actually angry at Nintendo, but angry at the majority of customers in the game industry that don’t share your disdain for less powerful hardware.
They already tried to acquire them once and were laughed out of the meeting.
https://www.engadget.com/microsoft-wanted-to-buy-nintendo-145746874.html
Sure, buying Nintendo would be a win for Microsoft, but Nintendo would gain absolutely nothing from the deal. Sure, there are people like myself who loudly and rightfully complain about Nintendo’s business practices, but at the end of the day, it took until THIS year for Playstation 5 to finally outsell them in a single year, and they’re not even CLOSE to matching total unit sales, and Xbox is doing worse than THAT. Add to that Nintendo’s software attach rate, and as much as I don’t like HOW they do their business, they’re WILDLY successful at it and making more money as a function of their costs than anyone else in the industry, so they can’t be faulted for continuing to do what is working.
I honestly don’t know what Phil Spencer thinks would be different than the previous meeting in another sales proposal today, especially given Microsoft’s INCREDIBLY weakened industry market position compared to Nintendo’s. Microsoft is only able to approach the idea from a position of power based on its market capitalization funded by its other businesses - in the gaming industry, Nintendo simply occupies the more advantageous market position.
I totally get what OP is asking and am constantly annoyed by the same thing.
There’s a ton of software that can ONLY be run on a mobile OS, and rather than deal with the nightmare that is a physical Android phone with all of its limitations and restrictions, it would be nice to have these things running in a VM that I can fully control. There’s software that demands access to insane and ridiculous permissions, and I’m not going to install those to my physical Android phone and deal with the privacy problems. But a completely isolated VM with burner accounts that I can run in a window on the desktop I’m already using most of the time anyway? I’ll take that. Also, I don’t see the need to shell out the ridiculous price premiums for phone models with the most storage space when I only use a handful of apps when I’m mobile anyway. An app I might need two or three times a year still takes up that space on my phone when it could easily live on a VM and be used only when I need it at home.
Also, when Android releases new version updates and my phone manufacturer doesn’t keep up? Why should I have to go out and buy a new phone just to appease the handful of apps that decide THEY want to be cutting edge and THEY’RE going to be the ones to force me to waste money? I should be able to just spin up another VM with the new Android version and use those sporadic apps on there until I decide to upgrade my phone in my own good time.
Also, Android X86 is fine, but the most problematic apps that mess with users and force apps to newer Android versions for no other reason than being “cutting-edge” aren’t made by the kinds of companies with the forethought or customer focus to provide x86 compatible apks.
Basically, I don’t see why it’s so hard to run a full virtual, sandboxed ARM emulated vanilla Android environment, or why people aren’t clamoring for this. It’s the most practical, straightforward solution to the fragmentation/bad vendor update model that physical hardware forces on us and I assume most of us hate.
Please, people… just switch to Ultron. (Make sure to update your Adobe Reader).