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Cake day: June 27th, 2023

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  • micka190@lemmy.worldtoRPGMemes @ttrpg.networkFight me on it
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    1 month ago

    You’re the one that decided an entire culture of thinking, feeling people are born objectively evil and can be killed en masse. And that’s fucked up.

    I think that’s where the issue falls apart. You want them to be thinking feeling people who can change. They don’t have to be. If an evil deity creates Goblins, and makes them evil for whatever reason, they can inherently lack the ability to freely think and evolve.

    And there’s nothing “fucked up” about it.

    Look at some villains who are just objectively evil. People point-out the Adventure Time Lich all the time, and that thing is just evil. There’s no point trying to argue with it. No point trying to convince it to right its wrongs. It doesn’t care, because it’s just evil.


  • micka190@lemmy.worldtoRPGMemes @ttrpg.networkFight me on it
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    1 month ago

    Why should a group defined by plundering travelers be more acceptable than a group defined by being short with green skin?

    Because in a fantasy world, where we can know for 100% certainty that gods created life, it’s not impossible for those gods to have made a certain creature type objectively evil.

    In some settings, Orcs are the way they are because their god is the last one to pick a place for them to live, gets pissy, and decides that “Fuck you guys! If that’s how you want to play it, my orcs are going to plunder the shit out of your guys’ lands!”

    In other settings, there has to be some kind of cosmic balance to things, and some gods are just evil because there has to be a natural counterpart to good, and so the creatures they create are just inherently evil.

    I think the issue is with this kind of debate is that that it’s referred to as “race”. We don’t really have a one-for-one on this IRL (because Goblins don’t exist) and we don’t refer to animals as “different races”.





  • Depends on the features.

    Git has some counterintuitive commands for some commands you may want to do when you want to quickly do something. Being able to click a button and have the IDE remember the syntax for you is nice.

    Some IDEs have extra non-native Git features like have inlined “git blame” outputs as you edit (easily see a commit message per-line, see who changed what, etc.), better diff/merge tooling (JetBrain’s merge tool comes to mind), being able to revert parts of the file instead of the whole file, etc.

    the git integration in vscode which I discarded after few attempts to use

    I’m going to be honest, I don’t really like VS Code’s Git integration either. I find it clunky and opinionated with shitty opinions.