• 48 Posts
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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Taken at face value it really doesn’t look good, to phrase it mildly, does it? Work/life balance has been the argument for change since 2012, fucking hell of they still don’t get it right. There hasn’t been a content drought since Season 3 under the old management, and if SotO is what NCNet manages to create with a dev pool as big as the one that created Season 4, then may God have mercy on their souls. All signs point toward End-of-Life milking mode, but I’ll wait on their next buy-to-play Living World snippet for my final verdict. Maybe they surprise us.










  • Hmmm. I could continously heal max damage at the training golem. As a Harrier Rifle Chrono. Though it was stressful and pretty close sometimes. Heal Mantra not for mantra heal but for clone generation was a twist I did not expect. Pretty clone starved.

    Aura trait is useless without staff and there are no alternatives. Does Anet really expect us to swap back and forth? Nonsense, I’m not going to lock myself out of my heal skills for nine seconds.

    Boons were fine. Regen, prot, alac or quick. All permanently up.

    Got the rezz trait up as well. Might as well take Feedback since utilities are kind of free. Soooo…Feedback, MI, Aegis-well whatever it’s called?



  • lulztard@lemmy.wtfOPtoGuild Wars 2@lemmy.wtfNew weapon skills from stream
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    11 months ago

    Mirage Ambush AoE heals, but offers neither alac nor quick. Sooooo…staff/rifle?

    Portal has a 1,2k range. Porn. But only one charge. Still porn.

    I’d assume that Chrono jail will still be real with potentially Mirage as an option and Virt for memes.^

    Edit: well fuck me up the arse. Staff Memestrel works just fine, no rifle needed. Gonna test it on Affliction 100.

    Edit2: Staff/Rifle Memestrel is going to be an absolute fucking monster. Can’t be arsed to live without uber rezz? Fuck Mantras, camp rifle.









  • Yeah I would’ve noticed. I think I knew what was going on. If a super fresh map spawns right before the meta starts, the meta…doesn’t start. I’ve talked a bit with my current Archipelago squad and that behaviour has been confirmed. So, yeah, make of that what you will. Has a right feel to me.





  • Yeah, it’s much more interesting that way and a curious thing that you don’t find those numbers anywhere anymore. It’s also from interest that almost the entire 2014 numbers are during a complete and utter stop of content deployment. Almost 12 month of absolute 0 content updates in favour to rush out HoT. And it still had better numbers than everything that came afterwards up to EoD.

    Though it’s revenue . Squeezing more out of less players can highten the revenue as well, and Anet got nuked from orbit by NCSoft pre-EoD.





  • Switching from big social open world bosses to strict coordinated instanced content. Drastic spike in difficulty in favour of a shift away from chill casual content. General WoWification like trinity and quests quest-like achievement-structure. Didn’t go over well with the playerbase, and took them almost ten years to barely recover from it, if one is desperate enough to use the drought numbers as a bar instead of the pre-drought ones.