- 48 Posts
- 20 Comments
flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for December 14, 2025 (new host repost)
0·6 months agoOriginal post from yesterday wasn’t carried over to the new host. Not that it makes a huge difference, but still.
flibbertygibbit@ttrpg.networkto
TTRPG.network Instance Meta Discussion@ttrpg.network•Beginning probably tomorrow (12/2/2025) we will be migrating our image hosting to object storage
0·7 months agoThank you for doing the thing, and keeping us updated!
Same. I search the interwebs for images I like and then slap them into token stamp. The searching takes the longest.
flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for August 17, 2025
0·10 months agoSorry, I can’t advise you on that. I have never had a problem using either Firefox or Chrome.
flibbertygibbit@ttrpg.networkto
rpg@ttrpg.network•Ironsworn-Starforged Bundle at Bundle of Holding
0·10 months agoI’ve heard many good things about Ironsworn, so this is a good excuse to give it a go.
flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for July 13, 2025
0·11 months agoDang, somebody gave $2,500 (and ten cents) towards that bundle.
I would just say have fun and embrace learning as you go. I have not played this game but hopefully the rules light aspect allows you to not worry about the mechanics of the game and focus on story and fun. I like the cozy animal games like this, and I expect it will be similar in vibe to Humblewood and Mausritter.
The problems you encounter will likely have to do with being a new DM and will happen no matter what system you run. There is a near endless supply of new DM advice on the internet which you could search through. I particularly like Sly Flourish and recommend reading his Top Tips for RPG Game Masters. If you take that advice to heart, it will help you avoid the common DM pitfalls.
flibbertygibbit@ttrpg.networkto
rpg@ttrpg.network•Designing Dungeons: Or, How to Kill a Party in 30 Rooms or Less is now Complete
0·1 year agoThis looks great, thank you for sharing!
flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for June 22, 2025
0·1 year agoI recommend contacting the customer service people for whatever website you’re referring to.
The D&D pornographic supplement tangent was a fun time.
flibbertygibbit@ttrpg.networkto
rpg@ttrpg.network•DM Workshop - A new community for discussing your TTRPG worlds and campaigns
0·1 year agoI am all for whatever stirs up more content and discussion that isn’t memes.
flibbertygibbit@ttrpg.networkOPto
rpg@ttrpg.network•Freebies, Sales, and Charity Bundles for June 1, 2025
0·1 year agoI am looking forward to delving into the Dark Sun book.
That’s a pretty good testimonial. Thank you for taking the time to share it with me.
They do make communication more efficient, as long as everyone understands the definition. If they don’t, then acronyms and initials quickly make the communication inefficient, or worse, make the person that isn’t in the know feel excluded. In my professional life, I spend a lot of my time translating acronyms and trying to help people navigate the confusion of not knowing what things mean and wondering if they’re in over their head, all due to the constant use of jargon.
My suggestion is to definite your acronyms the first time you use them or, if it’s a short message, spell the whole thing out and don’t mention the abbreviation at all.
I don’t know what the implied demographic is, but I assume I am not in it. I suppose that vibe is part of why I don’t feel the desire to venture further into the fediverse.
I would have assumed the audience for this post is TTRPG nerds.
What is a pigeon totem? It sounds made up.
For anybody else that hates needless acronyms, FOSS apparently stands for Free and Open Source Software.
Everyone’s situation will be different of course, but here is mine.
I have a long-standing gaming group with 2 buddies from high school and have been playing with them since the 90’s. The 3 of us are the core of the group. Over the years, other players have come and gone. For those players, we invited them to our regular group after first playing with them in one shots or short campaigns ran for new players or similar. If we have a seat open (our group is usually 6-7 including whoever is GM), we will invite them if they are good people. In the 30 years we’ve been playing together, we’ve never had a problem. The only reason people tend to fall out of the group has been people moving or having kids.





Even you, shadow downvoter.