They could also try supporting Vulkan lol
Gaming.
They could also try supporting Vulkan lol
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I think it should be more akin to something like email. There is no one entity that controls all emails. It’s lots of independant servers and clients able to communicate with each other.
A “finish downloading this, then turn off” feature would certainly be a nice addition.
Honestly might not be such a bad idea. Unity is built on .Net, which Microsoft also owns. The teams could work together to get Unity modernized and cleaned up, and I bet developers would trust Microsoft more than Unity (Consider that Microsoft also owns VS Code, Github, npm and more that tons of devs frequently use)
I would love adaptive triggers like the PS5 controller
I think they should add some eplanation to each “Verified” status game, giving some insight as to what performance to expect. Games that run at a stable 60fps deserve to be separated from games that only just run at 30. At least make separate “Verified (60fps)” and “Verified (30fps)” tags.
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