Have you tried tweeting at him?
Have you tried tweeting at him?
All regulation is written in blood. If there was no regulation, everyone would be cutting corners and we’d get daily titan submersible-like situations.
Do you want a piece of suspension up your ass because a cab driver hit a road bump too hard?
Do you want your legs amputated? Because we can make bumpers go lower and more pointy to improve fuel efficiency.
If manufacturers could, they’d drop the catalytic converter and we’d be back to seeing/breathing cars spewing thick black smoke.
All that and they would still charge you the same as now.
Only a couple of the final pod nanos had built-in radio, the other iPods all required additional hardware to be plugged in. I found that the hard way with an iPod classic… Even my shitty flip phone had built-in radio with an earpiece connected lol.
[Not OP]
I have not followed space launches in a few years, but in the past they did carry multiple payloads, in what they call “rideshare” launches. Some times, even with confidential cargo where the release of the main mission payload would be 40 minutes later offstream. But I have no clue of the frequency of those.
The wikipedia page indicates some of those launches https://en.wikipedia.org/wiki/List_of_Starlink_and_Starshield_launches
Monkey’s paw: Google buys it
“several hours”
That’s the treshold for you to get a 1st degree burn. No, it’s not instantaneous at that temperature, but it certainly denotes that it shouldn’t get there at all.
Don’t know about the best, but I detest games around crafting and I absolutely loved Subnautica. The whole experience become one of my video games.
Found it to be intuitive and streamlined. They tell you everything through the menus, so you don’t need to run to the wiki for recipes (albeit I did use the wiki for coordinates on where to find certain things) and it has a story/events that push you further.
The gatekeeping isn’t just to pad out the game, but it actually makes sense narratively (i.e. you need to go deeper and deeper as the game progresses so you’ll be needing new material occasionally. You can’t just avoid the crafting and complete the story.
You’ll be constantly building a stock of raw materials and transformed ones as you need to improve your things but also produce fuel/energy, build/improve your base and there’s even gardening (the latter is optional).
They also offer multiple modes. I played the one where you don’t need to eat or drink, but otherwise is the same experience. But they also have a survival one where you need to eat and drink and another where if you die, it’s game over. Adicionally there’s also a creative/sandbox mode.
Well, unless you are watching the special format most films are still finished/screened at 2k. Sure, the cinema DCP will be way higher bitrate, but depending on the title, you’ll hardly notice it.
Having a big oled playing blu-rays a couple meters in front of you will definitely beat out going to a random theater because of the freedom you have + HDR.
I make sure to catch re-releases of classics or films I adore in the silver screen. But being aware of how things are run backstage (cinemas playing streams or small files), we’re long past the era of there being a gap between home and cinemas.
Just pull the parking brake and accelerate until you feel the car slightly raising and then drop the parking brake.
Eventually you get a feeling for it and drop the parking brake before it’s “fighting” the accelerator.
This might sound trivial to some, but I know several people that never use the parking brake in these situations and instead do a manic race with their feet and the car drops a couple meters back and they over accelerate to compensate.
He used to be very active on social media