Potion Panik: Demo
I am here for the this premise. You’re a talented alchemist running a potions shop. When your lying bastard of an ex-boyfriend shows up in your shop a year after you’ve broken up, to “apologize”, you quickly grab what you thought was a calming potion so that you can deal with him. Unfortunately, it wasn’t a calming potion, it’s a love potion! and the only known cure for a love potion is to fall in love for realsys. The two routes will be either your best friend or your ex himself. The potential for drama and angst is just “chef’s kiss” top notch.
Let’s Misbehave: Demo
This demo has the misfortune of coming out at the same time as another otome set in the 1920’s, Speakeasy, and honestly it’s not as good. I love the premise; the MC, Gilda, is a recent divorcee on good terms with her ex, who likes to have a good time and has a large alimony. This makes her a very attractive partner to the many pretty men she encounters. My problem with the game is in the execution; there are just a bunch of details that don’t quite add up.
As for things I like. I really like the UI design and the music slaps. I think this game has a lot of potential, but it’s currently a little bit disappointing.
Candied Hearts: Demo
MC get’s isekaied into a candy themed gacha game. The art style is very cute, or should I say sweet. This is a decent length demo, the plot is fairly basic but I’m still looking forward to the full game because of the unique art style.
A Romantic Murder: Demo A murder mystery set in a mansion in the 1930’s, but with romance. It’s heavily inspired by Agatha Christie novels with a bit of ace attorney and daganronpa. I really enjoyed the demo. The Dev is also doing a really in-depth Jam retrospective which I found quite an interesting read.
Light spoilers:
I really enjoyed that your investigation is going more smoothly because no one is taking you seriously as a lady detective, it’s a nice way to deal with the sexism of the time without making the game too dreary. I’m also ready to die for (with? by?) Adrian because I love a man who reads, and out of all the characters he seems to have the least motivation and access to be the murderer
Thanks for the shout out. It seems that the original thread was deleted, so I’ll re-explain my idea here. The capped overall karma is to remove the incentive to grind for reputation points. There is fundamentally no point to them, but there is clearly some psychological need driving us to want more of them. This should help with karma farmers.
The magazine specific reputation points is so that people can tell when a troll has entered their specific magazine. A troll would have high overall reputation but in your magazine it would be very low, which allows for them to be quickly identified and banned.
@RheingoldRiver I like your idea of a percent breakdown, but it wouldn’t help magazines identify spammers. A spammer can create an unlimited number of magazines with legitimate sounding names and spread out their grinding among them. The percent breakdown would look normal unless someone really dug into it.
What I don’t have a solution for is creating an incentive structure that discourages shills from creating alt accounts in order to gain more influence.
In the 90’s you could’ve written an equally true headline replacing “Tesla owners” with “PC owners”. It’s not an indication that BEV’s are a fad, it’s an indication that wealth inequality and sexism continues to this day.
Lord of the Wings: Demo
It’s a Dungeons and Dragons inspired (I think the characters are basically living in a dnd world), romcom featuring a cartoon art style very similar to Total Drama Island. It’s heavy on the comedy. If you’re a fan of tabletop RPG’s I’d definitely recommend checking this one out. If you’ve never played dungeons and dragons though, you’ll likely miss a lot of the jokes. It’s fully voiced, and has a good bit of MC customization options.