Hemingways_Shotgun

  • 15 Posts
  • 522 Comments
Joined 2 years ago
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Cake day: June 7th, 2023

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  • I’d be dead. A serial killer would use it as an excuse to come inside and I’d immediately be an idiot and say “absolutely come on in. I love Venus.”

    As I was writing the above sentence, I suddenly had an idea for a story about a Vampire who tries to use religion as a way of being invited over the threshold of strangers homes, and get increasingly frustrated when people tell him to fuck off.




  • Atmostphere and “looks” wise. It does a great job of evoking the original, sure.

    And it’s far from a FF7 remake issue alone. FF12 kind of flirted with it, but starting basically at Crisis Core, combat went from something strategic to simply “mash a button until your ATB meter fills up and then perform a quick combo (usually the same one every time because you don’t have time to think about it so you rely mostly on muscle memory)”. There’s no thought involved in the combat. There’s no “what is going to work best against which enemy”. You might as well be playing Street Fighter.

    When I go up against a tough enemy in the original, I don’t immediately start slashing. I’ll have one person immediately focused on casting barrier on everyone. The second person will throw out a summon. And one person will have transform/mini set up with the added-affect materia and will do a basic attack. If I’m lucky, that enemy will turn into a frog or immediately shrink, making the combat that much easier.

    There is no thought process like that in new final fantasy. It’s just slash, slash, slash, combo. slash, slash, slash, item. over and over and over again until either the enemy is dead or you are.

    I get it. That’s what modern audiences want. And I know I fall squarely into the “old man yells at Cloud” demographic (ba-dum-tiss). But I had at least hoped that the remake would try to retain the old mechanics rather than just copy-pasting the button mashing of the new games.

    I will say this though… Until the remake, it never even occured to me that Jessie was a girl.




  • The final “Gate” so to speak, will end up being your motherboard.

    At a certain point, your motherboard just won’t support a newer part and you’ll have upgraded all the existing parts as far as they can go.

    My current rig that I’m still perfectly content with is just under ten years old. I’ve upgraded the Ram to as much as the motherboard will allow. I’ve upgraded the Video Card two or three times in that span, where it’s now running a 3060. While I still see a huge improvement with that, there’s no doubt that the video card is being throttled somewhat by the motherboard throughput limitations, but for I don’t mind. I’ve added extra cooling fans, replaced the drives with SSD and use the old metal spinners for extra storage.

    It still runs plenty fast enough to do Blender (nothing complex, just airplane modelling and animation for xplane), video editing with DaVinci Resolve (as long as I use proxy clips and take it a little easy on the motion graphics), and most newer games (though of course not at ultra settings).

    The last bottleneck that I’ll simply never be able to pass is the fact that the CPU socket will never support an octocore processor or higher. I can upgrade as much as I want, but it will never not be a quad-core.

    For now that’s fine. But that’s the hard limit that I’ve given myself. Your mileage may vary.