Yeah but it should tell you something that they just figured out non-destructive editing by 2025. Love the team, want to see it succeed, but it’s not PS at all.
My understanding is that a lot of tech debt has been removed with the release of 3.0 and I’m hopeful it will make future updates simpler and faster. :)
I want to make GIMP work for me but it’s the small things like trying to select a layer and move it with the arrow keys but the arrow keys instead are incessantly switching between layers for some reason? I find the fussiness of layer selection among other stacked layers in your canvas frustrating also.
I wish there was a plugin that made everything work exactly like Photoshop, made all keyboard shortcuts Photoshop user friendly, added content aware fill, etc…if these issues would be fixed then I’d use it more often. (I found and tried to install PhotoGimp for my Gimp install on my Mac but alas it didn’t work…recommendations?)
GIMP didn’t “just figure out non-destructive editing by 2025”. You’re talking as if it was something that the GIMP development team just decided to randomly add recently, after previously ignoring user demands.
The foundation for that functionality (GEGL) has been in development for ages and was also used for some functionality in 2.6 for a long time. The reason why it took this long is that it’s a pretty fundamental change to how the app works. Also, that meshed with other upcoming changes at the time. Also, small development team.
I have said several times I have gimp and support them. I didn’t think they just discovered it - I’m saying the fact that in 2025 they just implemented it is indicative of why I say they’re behind.
They do good work. Yes they’re a small team. It doesn’t change the fact that the software has limitations.
The question isn’t “are they working hard?” or “are they doing a lot for what they are/their size?” It’s “how does it stack against PS?” And of course they can’t hang with the billion dollar international company with an army of programmers.
Yeah but it should tell you something that they just figured out non-destructive editing by 2025. Love the team, want to see it succeed, but it’s not PS at all.
My understanding is that a lot of tech debt has been removed with the release of 3.0 and I’m hopeful it will make future updates simpler and faster. :)
I want to make GIMP work for me but it’s the small things like trying to select a layer and move it with the arrow keys but the arrow keys instead are incessantly switching between layers for some reason? I find the fussiness of layer selection among other stacked layers in your canvas frustrating also.
I wish there was a plugin that made everything work exactly like Photoshop, made all keyboard shortcuts Photoshop user friendly, added content aware fill, etc…if these issues would be fixed then I’d use it more often. (I found and tried to install PhotoGimp for my Gimp install on my Mac but alas it didn’t work…recommendations?)
“It didn’t work” gives very little to work with, all I can recommend is to follow the instructions:
https://github.com/Diolinux/PhotoGIMP?tab=readme-ov-file#macos
Not a mac user myself.
Rooting for them! I have had it installed for like 15 years lol
Does never removing it count?
GIMP didn’t “just figure out non-destructive editing by 2025”. You’re talking as if it was something that the GIMP development team just decided to randomly add recently, after previously ignoring user demands.
The foundation for that functionality (GEGL) has been in development for ages and was also used for some functionality in 2.6 for a long time. The reason why it took this long is that it’s a pretty fundamental change to how the app works. Also, that meshed with other upcoming changes at the time. Also, small development team.
I have said several times I have gimp and support them. I didn’t think they just discovered it - I’m saying the fact that in 2025 they just implemented it is indicative of why I say they’re behind.
They do good work. Yes they’re a small team. It doesn’t change the fact that the software has limitations.
The question isn’t “are they working hard?” or “are they doing a lot for what they are/their size?” It’s “how does it stack against PS?” And of course they can’t hang with the billion dollar international company with an army of programmers.