nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agoUbisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’www.videogameschronicle.comexternal-linkmessage-square86fedilinkarrow-up1264arrow-down16cross-posted to: games@lemmy.worldpcgaming@lemmy.worldgames@lemmit.online
arrow-up1258arrow-down1external-linkUbisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’www.videogameschronicle.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agomessage-square86fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.worldgames@lemmit.online
minus-squareOdo@lemmy.worldlinkfedilinkEnglisharrow-up28arrow-down1·9 months agoI hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
minus-squareMenteros@lemm.eelinkfedilinkEnglisharrow-up4arrow-down3·9 months agoWhat if we took the A’s yeah? What if we took the A’s - to eleven?
I hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
What if we took the A’s yeah? What if we took the A’s - to eleven?