Starbreeze insists it is “working hard” to keep servers online after Payday 3 players endured a second consecutive evening of disruption.

After a three-day early access period for some players, Payday 3 released on 21st September, but players have struggled to get online at peak times due to continuing server issues that have shutdown matchmaking, making it impossible to play the always-online heist shooter.

On launch day, Starbreeze took to its social media accounts to admit that it was “currently experiencing slow matchmaking” and was “investigating and working on a solution”.

  • nottheengineer@feddit.de
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    1 year ago

    They had three days of load testing and the infrastructure still failed on launch.

    Sounds like the devs knew it wouldn’t work but management insisted on launching anyways.

    • vsh@lemm.ee
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      1 year ago

      Meanwhile Larian (BG3 devs) held the newest patch for one additional day to test it out and make sure it works properly. You really see the difference.