I’m just reading about the game as a newbie, and it seems like if you get jumped while carrying loot, there’s all to lose, but nothing to gain.
I just want to clarify, does the aggressor have anything to lose, other than their time? Does the attacked player have anything to gain if they win instead of running away (other than experience?)
If not, shouldn’t there be some detriment to starting and losing a PvP battle, even if you had no loot onboard?
You probably won’t be attacked for no reason and the attacker will at least have an emissary flag which you can sell if you sink them + you can also get their resources. But it’s true that the attacker doesn’t really lose much and you’re risking way more if you’re carrying loot. Although if you dislike the PvP experience you can always play on a private server.
From what I’m reading, being attacked without reason is fairly typical.
Yes I know I can play PvE, but I was wondering why Rare didn’t add at least some benefit to the target of PvP.
PvP is its own reward, for the winner.
you mean, the experience itself?
Stomping noobs, yeah.
You sound kinda toxic, ngl