maxint@programming.dev to Programming@programming.devEnglish · 3 months agoMigrating away from Rust [gamedev]deadmoney.ggexternal-linkmessage-square37linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkMigrating away from Rust [gamedev]deadmoney.ggmaxint@programming.dev to Programming@programming.devEnglish · 3 months agomessage-square37linkfedilink
minus-squareJadey@feddit.nllinkfedilinkarrow-up0·3 months agoLimiting framerate to 60hz? In [current year]??
minus-squareZILtoid1991@lemmy.worldlinkfedilinkarrow-up0·3 months agoIf you’re writing a small indie game, or a quick prototype, then you could do much worse
minus-squareColloidal@programming.devlinkfedilinkEnglisharrow-up0·3 months agoBecause I absolutely NEED 144 Hz in my turn-based strategy game.
Limiting framerate to 60hz? In [current year]??
If you’re writing a small indie game, or a quick prototype, then you could do much worse
Because I absolutely NEED 144 Hz in my turn-based strategy game.