A lot of the article is focused on how games journalism has adapted to meet the current business environment (read advertising). Gaming is certainly not alone in that. Newspapers were hit a long time ago, and we’ve seen the same issues there too.
I’m curious – what value do most people get from games journalism? Would people really miss if pcgamer, kotaku, or eurogamer just disappeared?
I’d really love to see a detailed balance sheet for some of these orgs to see what the actual operating costs are and how much is going to exec salaries.
The only one I really value is Digital Foundry. I like how they break down games technically and give insight on how to get the most out of them through settings and whatnot.
But outside of that, I generally trust user reviews more.
A lot of the article is focused on how games journalism has adapted to meet the current business environment (read advertising). Gaming is certainly not alone in that. Newspapers were hit a long time ago, and we’ve seen the same issues there too.
I’m curious – what value do most people get from games journalism? Would people really miss if pcgamer, kotaku, or eurogamer just disappeared?
I’d really love to see a detailed balance sheet for some of these orgs to see what the actual operating costs are and how much is going to exec salaries.
The only one I really value is Digital Foundry. I like how they break down games technically and give insight on how to get the most out of them through settings and whatnot.
But outside of that, I generally trust user reviews more.