stopthatgirl7@kbin.social to Games@sh.itjust.works · 10 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square61fedilinkarrow-up1281arrow-down19file-textcross-posted to: PCGaming@kbin.social
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 10 months agomessage-square61fedilinkfile-textcross-posted to: PCGaming@kbin.social
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareCosmoNova@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down2·edit-210 months agoEssentially they admit to having no self confidence and believe what any Gamestop rep tells them, then?
minus-squareBudgieMania@kbin.sociallinkfedilinkarrow-up1·10 months agoI have to assume the blame of losing confidence would have lied more on the publishers stopping funding, not on Sawyer and co.
Essentially they admit to having no self confidence and believe what any Gamestop rep tells them, then?
I have to assume the blame of losing confidence would have lied more on the publishers stopping funding, not on Sawyer and co.