- cross-posted to:
- linux_gaming@lemmit.online
- cross-posted to:
- linux_gaming@lemmit.online
Well known KDE developer Nate Graham is out with a blog post today outlining his latest Wayland thoughts, how X11 is a bad platform, and the recent topic of “Wayland breaking everything” isn’t really accurate.
“In this context, “breaking everything” is another perhaps less accurate way of saying “not everything is fully ported yet”. This porting is necessary because Wayland is designed to target a future that doesn’t include 100% drop-in compatibility with everything we did in the past, because it turns out that a lot of those things don’t make sense anymore. For the ones that do, a compatibility layer (XWayland) is already provided, and anything needing deeper system integration generally has a path forward (Portals and Wayland protocols and PipeWire) or is being actively worked on. It’s all happening!”
*Nvidia didn’t support Wayland
This is the big thing that all these Nvidia comments miss. It’s not up to Wayland to support a given GPU. Nvidia is actively hostile to Linux users. If you aren’t making money with cuda there are zero reasons to choose Nvidia on a Linux machine over the competition. I’ve been on Wayland for almost a decade now and there’s no way I’m going back to X at this point.