However, the linchpin that really riled up gamers was when they realized The Day Before wasn’t actually an MMO but an extraction shooter zombie game, despite what previous advertisements would have you believe.
Is an extraction shooter not a kind of MMO? Is it because, although there are many players, there are only a limited number of players per map?
If that’s the case, then there are a bunch of games I think of as MMOs that aren’t, like Phantasy Star Online and Path of Exile.
Correct, they’re not. PSO appears to be 4 players. PoE appears to be 6. You could call them “MORPGs”, but that term has never really been common. They are certainly not massively anything, and I’ve never seen them described as MMOs at all.
The “traditional” definition involves tons of players (whatever that means for the time period, platform etc) active in the same world/server/instance. Even games with a zillion concurrent players would not fit, as long as those players were “isolated” to smaller servers.
Is an extraction shooter not a kind of MMO? Is it because, although there are many players, there are only a limited number of players per map?
If that’s the case, then there are a bunch of games I think of as MMOs that aren’t, like Phantasy Star Online and Path of Exile.
An MMO is a very specific thing. Idk why that would be conflated with an extraction shooter?
Edit:Phantasy Star and POE are not MMOs either.
WoW, FFXIV, ESO, are examples of MMOs.
Correct, they’re not. PSO appears to be 4 players. PoE appears to be 6. You could call them “MORPGs”, but that term has never really been common. They are certainly not massively anything, and I’ve never seen them described as MMOs at all.
The “traditional” definition involves tons of players (whatever that means for the time period, platform etc) active in the same world/server/instance. Even games with a zillion concurrent players would not fit, as long as those players were “isolated” to smaller servers.