having a moment here in gnome

to everyone pointing out that this is for touchpads;

a: it’s awful on that too

b: note the mouse in the example given

  • SavvyWolf@pawb.social
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    1 year ago

    I’d rather have an app with unnecessary options that nobody will ever use than one where some UX expert somewhere has decided the exact way I have to interact with the program.

    • uranibaba@lemmy.world
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      1 year ago

      It is not about the wording, rather the having the option? No one would call that direction natural.

      • gornius@lemmy.world
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        1 year ago

        Actually “natural” gets a pass from me. It doesn’t feel right just because we got used to the opposite.

        Imagine a paper scroll on rolls. If you slide the top of the roll upwards - the paper goes up, and you can see more bottom content. The exact opposite happens when you scroll the mouse wheel with default config.

  • mathemachristian[he]@lemm.ee
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    1 year ago

    There was a point in time where first person video games couldn’t make their minds up and so games came with the option to have the y-axis inverted. Moving the mouse up would make the PC look down and vice versa.

    • veroxii@aussie.zone
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      1 year ago

      It’s because of joysticks and typical flight controls. Pushing forward goes down and pulling backwards is “pulling up”.

      Joysticks rules for a long time before the mouse came out. Home computers came standard with joystick ports.

      Keyboard controls followed this convention and when mouse controls came into FPS games this was the first instinct… Moving the mouse “forward” looks down.

  • Beowulf@unilem.org
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    1 year ago

    It’s supposed to mimic how you scroll on your phone. Fine for TouchPads (depending on when you learned to use it(i.e., if you learned to use a touch pad after learning to use a smart phone then it would make, slightly, more sense)), abhorrent for mice.