If it weren’t for their shitty retroactive relicensing, I wouldn’t see the problem. It’s not Unity’s fault that the game you made is a flop.
If they only charged studios that made money, every studio would use creative bookkeeping to license IP from overseas holding companies to come up with a loss year by year. Actually, they already do that, that’s how you don’t pay taxes. You’d be letting the megacorporations have the engine for free while indies would need to pick up the bill.
If it weren’t for their shitty retroactive relicensing, I wouldn’t see the problem. It’s not Unity’s fault that the game you made is a flop.
If they only charged studios that made money, every studio would use creative bookkeeping to license IP from overseas holding companies to come up with a loss year by year. Actually, they already do that, that’s how you don’t pay taxes. You’d be letting the megacorporations have the engine for free while indies would need to pick up the bill.