The GPU company that provided the GPU to render the assets also deserves a cut, don’t you think?

  • DarkenLM@kbin.social
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    1 year ago

    You can always build your own engine, if you think you can do better. Creating a game engine like Unreal or Unity is anything but an easy task, and they should get renumerated for that work. However, a more sensible pricing model than the shitshow Unity did is Unreal’s: The first $1m in revenue is yours, after that, a constant 5% fee. Sounds reasonable to me.

    • El Barto@lemmy.world
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      1 year ago

      Sorry, I didn’t mean to imply that the engine should be free. More like it shouldn’t be tied to the number of downloads.