These could be games that left a lasting impression on you, games that had stellar gameplay mechanics, characters that captivated you, games that you played tons of hours on, etc.
deleted by creator
Sonic Mega Collection was a game I absolutely loved and provided a ton of hours of my free time when I felt like playing it. That, and around middle school I got really into Borderlands 1 and have been in love since.
- Burnout 3: Takedown
- Midnight Club 3: DUB Edition
- Mario Party DS
- Minecraft: Pocket Edition (The alpha versions)
- Mario Kart DS
Spyro. Hard stop. Beat over 100% several times. Loved the platform mechanics, the visuals, the humor, and the sense of wonder. Lovely games that basically scratches that itch of a mobile collecting game but with a story to follow and purpose for doing it.
The Halo franchise is also up there but i actually was just one of the people that just built maps in forge for custom game modes and think that was super fun, limits that made me more creative with how i built the maps. Then to see them get played and filled with people was always so fun.
Without a doubt Morrowind for me.
Halo and Diablo also, in different genre.
Damnit I was hoping I was in fast enough to be the Morrowind fan girl post but you’ve already mentioned it lol. Still play Morrowind, my favorite game, and the primary reason I’m in the game dev field.
I wasn’t even the first, someone else posted it also while I was typing my answer.
I didn’t even re play it that much. I think in the end I probably have more playtime on Oblivion. But much better/stronger memories from Morrowind. It was maybe because I had less video game experience to compare it with, but this one clearly left a big mark on me. I still have incredible goosebumps when “the road most travelled” or “nerevar rising” sounds start playing from my playlists.
The gameplay maybe clunky compared to today, especially to combine weapon and magic. But everything else was so amazing for the time, and some part are still much better than recent games.
I even had a talk with someone at an “ai in game dev” conference who took as an exemple the way the diary/quest log of Morrowind was working.
Freelancer
Transport Tycoon
The Guild (Europa 1400)
Empire Earth
Anno 1602 + 1503
Monkey Island
Heroes of Might and Magic 3+
Pokemon
C&C Generals
Stronghold
Star Wars Jedi Knight
Battlefield 1942 Desert Combat + Vietnam
World of Warcraft
Oh how could I forget Transport Tycoon! What a classic. I will fire it up occasionally to this day.
Mario RPG was my favorite (yes Im eating good right now). I like describing it as a toy, there are so many things to be done for no other reason than to have fun, enabled by the fact you’re a platformer character in a 3D fantasy world. You cant jump onto the store’s counter in other RPG’s of the time, but you get to in this game, and you’re rewarded with being scolded by the shopkeep. You can jump on all the NPC’s, on wedding cake, pianos, hyperactive kids, all the beds, catapults. Jumping is often times your response to NPC dialogue.