• Geth@lemmy.dbzer0.com
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    1 year ago

    The older I get the less I care about endless gameplay loops and carrot on a stick mechanics. A good story keeps me invested and caring about what happens on the screen. Games like God of War, Last of us, Witcher are gold standards when it comes to this. They are not movies on rails, they are engaging and interactive experiences like you can’t find anywhere else and for this I will always love these types of games more than any other medium.

  • cobysev@lemmy.world
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    1 year ago

    For me personally, video games are interactive stories. I love movies and TV shows, and being able to have some level of control over the action is an amazing experience for me!

    I’m also not competitive and don’t care so much about scores, rankings, or online multiplayer vs. games. Just give me an intriguing plot and let me be the protagonist in it. I’ll play that game for hours on end.

    I don’t like games that are essentially movies with a few interactive scenes between clips, though. It has to be really interesting if I’m going to sit through a game like that. I’m here to play, not to watch. The only series that’s been interesting enough for me to deal with hundreds of cutscenes dispersed every few minutes throughout is the Metal Gear Solid series.

    I realize I don’t speak for the whole gaming community, but this is my personal view.

  • neatchee@lemmy.world
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    1 year ago

    Because all you name below are AAA games where everyone wants to flex their budget. It’s like asking “why do big budget movies focus so often on explosions and action, instead of stories? What happened to things like Shawshank Redemption?”

    As soon as you step away from big AAA games that lean heavily on cinematic influence, you get much more gameplay-focused content. I could name a million of them.

    But it’s a spectrum, not an on/off switch. There’s a huge array of different types of games with different combinations of action, cinematics, dialog, quick-time events, racing, flying, rhythm-matching, puzzles, and on and on and on

    Tell us what you’re actually looking for and we could give suggestions :)

    Don’t tell us what you don’t want. Tell us what interests you

    • PlogLod@lemmy.worldOP
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      1 year ago

      The Last of Us, The Walking Dead game and other Telltale games, Uncharted, The Witcher, God of War, and I guess it’s just a general trend I feel. A lot of games seem to focus on story-driven elements more than gameplay, with an obsession around graphics and story more than anything else (see what Mohamed Enieb says on Twitter, for example).

      And I guess this is somewhat separate, but… why don’t trailers show any gameplay, just cinematic stuff? I don’t play games for the visuals or story personally, I just want good gameplay. I find it increasingly hard to find games I actually enjoy.

      What happened to the likes of Ratchet & Clank, Jak series, Lost Planet, or the Halo series? Those are games with good gameplay, and I couldn’t care less about the stories (or graphics).

      • Pratai@lemmy.ca
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        1 year ago

        Have you even played TLOU? And the Witcher? Really? It’s pretty much ALL gameplay!

        I honestly don’t think you’ve ever played any of these games beyond the opening scenes.

        • PlogLod@lemmy.worldOP
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          1 year ago

          Meh, too much story for me. I know there’s some gameplay, but it’s a lot of walking around while just observing stuff happening, too much for my liking.

          • 1rre@discuss.tchncs.de
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            1 year ago

            Ok but a branching story is far from the same as a tv show

            If you prefer point-and-click shooters or FIFA or whatever that’s fine, but it’s not like good RPGs are any closer to cinematic games/walking simulators than them - RPGs & walking simulators share a story, whereas point-and-click shooters & walking simulators share repetitiveness and little to no replay value

            For the latter there is an argument that they’re more of a sport than a media form, but why not just go to the gym or join a sports team? It follows the same logic as why not watch a movie instead of playing a game with a story

      • Skye@lemmy.world
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        1 year ago

        Try Celeste. There’s a great storyline but you can ignore it if you want. The gameplay speaks for itself

      • Nibodhika@lemmy.world
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        1 year ago

        What are you talking about? Ratchet and Clank had as much story as God of War, they were both released for the same console, and both of them had a new game released recently. If you don’t care about story Halo and CoD are very similar, and there’s a new CoD every year, why not play that?

        Plus there are plenty of games that got released recently and are focused on mechanics, have absolutely awesome gameplay and are not “story” heavy e.g. Dead Cells, Spider-Man, Stellaris, Two point hospital, Factorio, Rimworld just out of the top of my head.

        I’m really trying to understand your argument, but really can’t:

        • You mention games without gameplay and list as examples games that were acclaimed by their gameplay as well as storytelling

        • You say you don’t care about graphics but list games that were at the top of the graphical capabilities of their time

        • You talk about a recent trend and provide examples from 10 or more years ago

        I’m not sure you know what you like in a game, I think it’s quite possible you enjoyed those games because you were in a different mental situation when you played them, and now nothing quite stands up to them because you changed and are not able to enjoy things as much. I’m saying this because objectively The last of Us is a masterpiece in every single aspect, not only one of the best stories I’ve seen in a while, but also a lot of great innovative mechanics and a gameplay that fits just perfectly, even if you skipped every Cutscene in the game you would still be playing an absolutely awesome game, it might not be your thing because you don’t like stealth, or scare easily, but to claim it’s a game without anything but story is more proof that you either haven’t played it or are trolling.

      • chemical_cutthroat@lemmy.world
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        1 year ago

        Ratchet & Clank and the Jak series are platformers which have fallen out of favor with most companies because they don’t sell well anymore. You could try A Hat In Time or the Mario games (or even the latest 3D Sonic game, for that matter) if that’s what you are looking for. As far as Lost Planet and the Halo series, I wouldn’t exactly call them sparkling examples of gameplay. Lost Planet was a pretty OK third person shooter, which you can still find a fair amount of out there (see: Ghost Recon, et al.), and Halo has Halo Infinite, the MCC, or you can go the route of Call of Duty, DOOM, Dying Light, or one of the many arena shooters that have come out in recent times, just search for “Boomer Shooters.”

        As far as your commentary on trailers, it’s often because visuals sell, and being able to script a cinematic to hit on every dopamine receptor is something that advertisers have been perfecting for generations. They don’t show gameplay because most of the time the gameplay is the same gameplay that you’ve seen before. If you want innovation, you have to go indie for the most part, and they don’t have trailers that often.

      • redcalcium@lemmy.institute
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        1 year ago

        Most of those games still have actual gameplay mechanics, unlike, say, Detroit Become Human which is a better fit for this category.

  • ADHDefy@kbin.social
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    1 year ago

    I would argue that all games have a story. Some have a scripted narrative–which, in the medium of video games, gives the player their own immersive role in the story–while other games give you the tools to create your own story as you play. You face conflicts and use your abilities and the resources around you to overcome them, ideally resulting in a satisfying progression throughout your playtime.

    Both are cool for different reasons.

    • 0ops@lemm.ee
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      1 year ago

      I think I disagree that all games have a story because there are a lot of games that are closer to sports than interactive stories. Mostly multiplayer games like fps’s and rocket League, but also a lot of single player driving games like mudrunner or any of the rally games.

      Most analogue games fall in the sports category too imo. There’s no story to poker, and you really shouldn’t overthink the lore of chess.

  • amanneedsamaid@sopuli.xyz
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    1 year ago

    A Way Out is a perfect example of this, it’s literally a co-op netflix show you have 0 control over except a choice between two endings (which of you wins a gunfight at the end)

  • OpenTheSeaLegs@lemmyf.uk
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    1 year ago

    I occasionally enjoy them when I’m between games, and I know I will not have the time or energy to start a new, more involved game.

    I see these kind of games as a different medium to tell a story and, if done well, the controls can be a part of the storytelling. The Last of Us is a great example of using controls for this.

    As to why not whatch a movie? I cannot sit in front of a screen passively anymore. If I’m with my partner, we can sit together and watch something, otherwise, I want to interact with the screen, even if it’s only by walking.

  • SharkEatingBreakfast@sopuli.xyz
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    1 year ago

    Almost everything in this world stresses me out.

    I want to feel involved in something while going at my own pace. Video games give me to power to finally be in control. That’s why I like them so much. Movies force you along.

  • martino@lemmy.world
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    1 year ago

    Why do people watch movies when books exist? They’re different mediums for delivering a story.

    I saw this thread and assumed you were talking about actual walking simulators like Firewatch or Gone Home, ones that don’t really have any gameplay mechanics besides walking and interacting with objects. But from your comments you seem to be taking issue with games like God of War, The Last of Us and The Witcher which makes me think you’re a little misguided as to what those games really are. Those games have a story but that’s not the sole reason they’re popular. They’re all groundbreaking titles in their own right from a technical perspective, they just happen to have good stories because that makes them resonate with players even more.

    It’s like how a movie with a bunch great fight scenes and no story isn’t going to resonate with audiences in the same way as a movie with great fight scenes and a story to tie it all together. It’s an important part of the immersive experience for a lot of people.

    • thundermoose@lemmy.world
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      1 year ago

      This is an honest question, not a troll: what makes The Last of Us groundbreaking from a technical perspective? I played it and loved the story, but the gameplay was utterly boring to me. I got through the game entirely because I wanted to see the conclusion of the story and when the HBO show came out I was thrilled because it meant I wouldn’t have to play a game I hated to see the story of TLoU 2.

      It’s been years, but my recollection is the game was entirely on rails, mostly walking and talking with infrequent bursts of quicktime events and clunky shooting. What was groundbreaking about it?

      • 9715698@lemmy.world
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        1 year ago

        What was groundbreaking was the character and world building. Joel and Ellie feel like real people, with interesting backstories and relatable emotions. In the PS3 era, it felt ahead of its time.

        • IronKrill@lemmy.ca
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          1 year ago

          … which are not technical elements, but writing, thus the question stands.

  • AndiLeudedadraussen@lemmy.world
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    1 year ago

    Involvement. Because no matter how perfect the gameplay is, if you use your brain occaisonally, you should ask yourself WHY? Why am i doing it.

    If you play since the 80‘s, you hit, flew, drove, shot, build and puzzled almost everything.

    Stories consist of motivations. Otherwise there is nothing of consequence going on. But cheer up. There are many more people like you, Stanley. Push the button. Keep pushing it.