• vettnerk@lemmy.ml
    link
    fedilink
    arrow-up
    65
    ·
    edit-2
    1 year ago

    Former sound engineer here. Yes, that’s the correct title, but no, that’s not our doing (not mine at least). I want as many people as possible to reasonably be able to enjoy my output, regardless whether they have a 40000$ home cinema, or if they’re on a cheap TV.

    I know that some directors (Christopher Nolan) tend to want to produce “best” quality at the expense of those who don’t care. See Tenet as an example.

    • danc4498@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      ·
      1 year ago

      If you can have sound separated into different channels based on what their purpose is, I don’t see why they can’t just have a software solution that allows you to raise the volume of dialogue separately from everything else.

      Like in video games, you can control volume for dialogue, music, sound effects, etc all individually.

      • explodicle@local106.com
        link
        fedilink
        English
        arrow-up
        11
        ·
        edit-2
        1 year ago

        I love this idea. I don’t want it balanced or perfect for my system, I literally just want everything that isn’t speech to be quieter, even if the voice is behind us or the explosion is front and center. That’s it.

      • vettnerk@lemmy.ml
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        As much as I would love that, its use would be very limited without widespread adaption of software or hardware support.

      • SokathHisEyesOpen@lemmy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        My Denon home theater amp has a setting for this. It doesn’t work very well, but there’s a minor improvement when it’s set to medium.

        • wizardbeard@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          1 year ago

          That’s because it has to use some sort of impercise method to identify speech vs everything else, since speech is mixed in with the rest of the audio.

          If speech had a dedicated channel it wouldn’t be mixed in with everything else and you wouldn’t need to use any tricks to adjust it independently.

          EDIT: need more coffee, I misread the comment talking about a software solution as suggesting just putting speech in a dedicated channel. Whoops. This comment is useless.