• Dice@ttrpg.network
    link
    fedilink
    arrow-up
    0
    arrow-down
    1
    ·
    1 year ago

    This is entirely correct. Balance does not matter in most games, because most games have resources that are depleted over a long term. You don’t need balance when healing takes weeks or difficult to replace resources.

    For games like 5e and pf2, where characters constantly are at full health, spells and equipment, combat needs to almost kill the party every time to be worth rolling dice.

    • Veraticus@lib.lgbt
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      1 year ago

      Yes; or be an incredibly long boring slog because it needs to divorce the party from so many resources.