If they’re machines with ARM CPUs playing x86 games, they have to translate CPU instructions from x86 to ARM before they can execute it. That puts considerable strain on the CPU, especially on top of running the game itself.
It would also murder any battery gains you’d hope to gain from switching to ARM.
Isn’t it the GPU that drains the battery, why would a new CPU, help with that.
If they’re machines with ARM CPUs playing x86 games, they have to translate CPU instructions from x86 to ARM before they can execute it. That puts considerable strain on the CPU, especially on top of running the game itself.
It would also murder any battery gains you’d hope to gain from switching to ARM.
I think it’s the screen, actually, and I don’t see much they can do about those.