I rebuilt my little browser clicker into a wave roguelike. You fight waves, a boss shows up every 5, and each level you pick 1 of 3 blessings. Some are cursed, big power with a real downside.

There are 6 zones, 63 items, a collection log, boss pets and prestige. Talents and the log stay when you die. Leaderboards are checked on the server. Plain JS, no engine.

Free, no account, works on phones. It’s a mini version of a bigger game I run, but it plays fine on its own.

New this week: a 250-level Snow Pass, checkpoints, hold-to-attack, a shop and a live feed of other players’ big drops.

Feedback I’d love: where did you get stuck, and did the first boss feel fair?

  • TragicNotCute@lemmy.world
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    2 days ago

    I actually really enjoyed the little bit I played. My only gripe was I get in the habit of tapping that attack button as fast as I can, but I think that rapid tapping results in me getting upgrades I didn’t intend.

    • SnowRSPS@programming.devOP
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      2 days ago

      Thanks for trying it, and for the honest note! That’s good to know. I’ll look into the fast tapping so it doesn’t buy stuff you didn’t mean to. Did the first boss feel okay to you?