• Sektor@lemmy.world
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    1 day ago

    Making just another controller with similar features to existing ones people are familiar will not fly. They need to make it as good as dualsense, ad some new feature that is easy to use, and make it cheap. Native gyro for pc is what i would like to see, and maybe pressure sensitive buttons.

    • SpaceNoodle@lemmy.world
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      1 day ago

      And which titles will support that?

      I really dig what they did with the touchpads on the Steam Deck, and something like that, complete with the fully comprehensive mapping and input scheme system on the Steam Deck, would probably get me to buy one even though I am very happy with my XBox Elite 2 controller.

      • fartsparkles@lemmy.world
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        1 day ago

        Steam Input means every title supports that. I’ve been using gyro with my Steam Controller on PC for years now.

        • SpaceNoodle@lemmy.world
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          20 hours ago

          I was really referring to pressure-sensitive buttons.

          The gyro feature also just sounds awful to me. I ain’t sitting perfectly level and still for that shit.

          Edit: well fuck me for clarifying, apparently

          • MrScottyTay@sh.itjust.works
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            6 hours ago

            You can hone in on its sensitivity too by the way. I know find it hard when I pay a console game without gyro. Ever since splatoon I’ve not looked back. I don’t understand why people are so averse to trying it. In my eyes it’s better than using a mouse, because then you still have all of the other benefits of a controller like analog movement etc.

          • fartsparkles@lemmy.world
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            15 hours ago

            Wasn’t me who downvoted. I’m pretty sure gyro zeros when it’s not active so I had mine set to only activate on trackpad touch which negated the issue you’re concerned about.