I mean… I think it’s a pretty good space game too, depending on what you want.
Yesterday I took my custom-built ship to explore an alien world. On my way in, I was hailed by a merchant and warned there were pirates in system. I thanked them, they jumped off, and being me, I decided to go planet hopping until I ran into the pirates. Destroyed two, saw that one had a cool looking ship so I switched to EMP weapons and took out their grav drive and engines. Once those were offline, I boarded them. The damage had taken out their gravity so the whole ship was in zero-g, with pens and junk floating around, obscuring my vision. The firefight against the crew was surprisingly tough, as they had mounted auto-turrets that were at a distinct advantage against me because I was being thrown around by the micrograv, but I did eventually capture the ship. Once I got the gravity on, though, all the stuff in the interior crashed down and was scattered everywhere. I searched around to see if I could find some contraband… but it was too messy, and I guess I missed some, because when I jumped into a more civilized sector the SysDef patrols caught me. Here I am, flying a stolen pirate ship, trying to explain to the cops that the drugs in my hold aren’t mine and I didn’t know they were there. Usually I’d bribe the guy to let me through but that didn’t work out well this time, and the next thing you know I find myself in the brig aboard the UC Vanguard under a bright lamp being interrogated by someone with far too much brass on his chest to be dealing with a reported drug runner. Looks like maybe I got myself in a bit over my head…
Anyway. If that’s not a space game, I don’t know what is. I can’t think of any other space games that would offer that particular mix of space combat and RPG experiences. And that wasn’t really an unusual play story! It’s just that this isn’t NMS, as I think that shows.
Well if you don’t expect much more than previous ganes I guess.
They removed some stuff like the NPCs don’t have schedules so it’s a little bit weird when you get missions of go there and put this documents in there or steal something from that office just to find out they work 365/7/24h… not random NPCs, NPCs with names that live in the office. So that plan of getting in at night or something goes to shit. Or waiting for that specific guy to leave the office… nah not happening.
That said… you can enter a company an walk through it visit the boss office go through it to their back warehousesteal whatever and as long as they don see you directly do something they don’t care one bit, no disguise no tricking them into thinking you are a technician or shit nah, look at me I work here now. Really really dumb. You have to use your imagination of how that actually happen.
I asked the question(last night on Team Fortress 2, the people’s forum), if Starfield isn’t a good space game, is it still a good Bethesda game?
And the answer? Mostly yes. I’ve added it to my wishlist. I’ll get it whenever I can mod in 500 different improvements to shit they’ll never fix.
I mean… I think it’s a pretty good space game too, depending on what you want.
Yesterday I took my custom-built ship to explore an alien world. On my way in, I was hailed by a merchant and warned there were pirates in system. I thanked them, they jumped off, and being me, I decided to go planet hopping until I ran into the pirates. Destroyed two, saw that one had a cool looking ship so I switched to EMP weapons and took out their grav drive and engines. Once those were offline, I boarded them. The damage had taken out their gravity so the whole ship was in zero-g, with pens and junk floating around, obscuring my vision. The firefight against the crew was surprisingly tough, as they had mounted auto-turrets that were at a distinct advantage against me because I was being thrown around by the micrograv, but I did eventually capture the ship. Once I got the gravity on, though, all the stuff in the interior crashed down and was scattered everywhere. I searched around to see if I could find some contraband… but it was too messy, and I guess I missed some, because when I jumped into a more civilized sector the SysDef patrols caught me. Here I am, flying a stolen pirate ship, trying to explain to the cops that the drugs in my hold aren’t mine and I didn’t know they were there. Usually I’d bribe the guy to let me through but that didn’t work out well this time, and the next thing you know I find myself in the brig aboard the UC Vanguard under a bright lamp being interrogated by someone with far too much brass on his chest to be dealing with a reported drug runner. Looks like maybe I got myself in a bit over my head…
Anyway. If that’s not a space game, I don’t know what is. I can’t think of any other space games that would offer that particular mix of space combat and RPG experiences. And that wasn’t really an unusual play story! It’s just that this isn’t NMS, as I think that shows.
Well if you don’t expect much more than previous ganes I guess.
They removed some stuff like the NPCs don’t have schedules so it’s a little bit weird when you get missions of go there and put this documents in there or steal something from that office just to find out they work 365/7/24h… not random NPCs, NPCs with names that live in the office. So that plan of getting in at night or something goes to shit. Or waiting for that specific guy to leave the office… nah not happening.
That said… you can enter a company an walk through it visit the boss office go through it to their back warehousesteal whatever and as long as they don see you directly do something they don’t care one bit, no disguise no tricking them into thinking you are a technician or shit nah, look at me I work here now. Really really dumb. You have to use your imagination of how that actually happen.