- cross-posted to:
- technology@lemmit.online
- cross-posted to:
- technology@lemmit.online
Linux vs Windows tested in 10 games - Linux 17% faster on Average::Computers, hardware, software and gaming in Spanish and English
Windows has so much garbage overhead via telemetry, etc. Glad to see someone quantifying how detrimental it is.
AVs on windows also do impact disk latency a lot.
Not to also mention the outdated filesytem
We should rename NTFS to OTFS now.
For real - it would be AWESOME if you could install windows on ZFS or btrfs or whatever
You’d still be running Windows though so why bother
While I agree that Linux is generally better, there are some use cases outside of gaming that work better in (or are required to use for one reason or another) Windows.
Oh I definitely agree. But still; when I’m running Windows the filesystem is very low on my list of annoyances.
That has a hell of a lot of disclaimers around reliability, and I’m not seeing anything about it being able to actually host the operating system on the filesystem itself, or any way to roll this into the installer itself
They knew it’s not going to stay new forever, but they went ahead with that name anyway. I guess that’s what happens when the marketing team wins the company raffle.
NTFS isn’t the issue, at least in my experience, and not even Microsoft’s implementation of it (though ntfs-3g seems faster). The issue is the File Explorer: Things like reading mtimes of gigantic directories takes maybe a second under linux, nushell under windows (native, not WSL) is just a tiny bit slower, while File Explorer takes minutes to sort by mtime. Coming to think of it I should try Dolphin.
Generally speaking the problem with Windows is not so much NT but everything on top of it.
Windows telemetry CPU usage is almost nothing. This is mostly proton/dxvk doing it’s magic.
Steam Deck and Proton have done wonders for Linux compatibility efforts.
However looking at NEW releases I actually want to play, many launch barely working on windows let a lone via proton / emulation. My back catalog has great support but we need more titles launching with official support.
The worst thing has to be all of the “launchers / game stores” JUST GIVE US GAMES!
Even “good” companies like BG3 makers. Are making it harder to play without signing into their launcher.
There’s an extra screen now, which is extremely unintuitive to get to, to skip their launcher sign in :(
Just add this to your launch parameters:
--skip-launcher
You are a gentleman!
Works for Cyberpunk too
Limited to amd though, yea? Nvidia still holding back their drivers?
Nvidia is their own worst enemy as regards Linux. When everyone realizes games work better under Linux and AMD, nVidia will be crying outside the gate. We’re 5 years into Proton, in another 5 years there won’t be a game that doesn’t run better on Linux.
nVidia will be crying outside the gate
Yeeeeaaah I really doubt it sorry
Linux performance with proton has increased so drastically in recent years, your statement can be taken as wishful thinking at first, but there is a definite trend and I agree that Linux will probably be the powerhouse of gaming in coming years.
When everyone realizes games work better under Linux and AMD, nVidia will be crying outside the gate.
So you think Microsoft spends 8 billion dollars acquiring Bethesda Game Studios, Arkane Studios, id Software, MachineGames, Tango Gameworks, ZeniMax Online Studios in 2020 and then proceeds to spend 68 billion dollars on acquiring Activision Blizzard…
… just to stand on the sidelines watching everyone drop Windows as a gaming platform?
They do lock you to Windows to use GamePass, but as long as the games are available on other marketplaces they’ll be playable on Linux. The Xbox app, which is what you have to use for GamePass for some stupid reason, installs games in a special encrypted format that can’t (easily) be executed from outside of it.
So that’s why I never got into gamepass!
I knew there had to be a reason, couldn’t be that I’m just lazy.
Lol I swear lemmy users are the most delusional bunch
I have a 1660 and every game ive played on linux does run better and getting the nvidia drivers wasnt that hard
Well, that’s what happens when you don’t have crazy spyware services running in the background. Also Windows, just like any Microsoft product, is very inefficient and wastes lots of resources.
Man, I am really looking forward to fully ditching Windows.
There’s no time better than the present 😀 Windows free since April!
Nice! What distro did you go with? I’ve been really enjoying Zorin.
Zorin OS became my favorite distro, tried a lot over the years. Consistent, clean design and pretty easy to customize, compatibility is good because it’s based on ubuntu. Zorin connect is pretty neat too.
It’s also like saying that bloating an OS with spyware and useles eyecandy it makes it use hardware resources ineficiently. But of course that’s not the case with Micro$oft.
GN came to a weaker conclusion when they were looking at one of the handhelds (I want to say the asus ROG?), although they just attributed that to the device rather than claim it was the OS.
But most of this reminds me of how Elden Ring was significantly more performant “on steam deck” at launch. And that was mostly because all shaders had to be precached which had implications on how From were streaming content. Which is likely why stuff like mortal kombat 1 apparently forces players to wait for shaders before they can play.
This is impressive and interesting, but what about hardware ray tracing support? Proton has been very impressive but I thought that RT on DX12 was basically non-existent on Linux.
Hardware raytracing works even on newer Radeon cards. I played Control recently with raytracing on Linux and it works pretty well, though the average frame rate drops to around 40 FPS. I had to use FSR to get higher framerates.
Raytracing is basically non-existing anywhere, it isn’t a priority.
That’s great and all, but can I still pirate games on Linux? (Don’t judge me)
Yeah just add the game as a non steam game to steam and click play.
It’s better I fact. There’s a lot less worry about installing a virus.
(Not so) fun fact, a lot of Windows viruses work under Wine on Linux. If you have ransomware bundled with your pirated media, it will likely also encrypt your Linux files.
Use Bottles as a Flatpak, isolate all your applications from each other and from your host system.
Actually, no. Windows viruses can work well in wine. You still have to be careful in that regard.
But the virus will be stuck in its wine prefix, right?
wine doesn’t sandbox applications, so it could still cause harm
No, not necessarily. Wine programs usually have access to your home directory as a Windows drive (X: or Z: or similar). So do be careful
I mean it’s probably possible to craft a Windows virus that targets Linux through Wine, but I don’t think a generic Windows malware would do any damage on Linux.
93A1A71EABD6B6CD658458CC1F4
Yes, much the same once you learn the hoops.
I remember when I used to run games via Wine over 15 years ago and they performed better than on similar hardware running Windows.
I don’t really think that’s a fair comparison when you’re emulating things and not running them natively.
Wine is not an emulator. It’s a full implementation of the Windows API, which is why it’s possible to get really good performance out of it in a way that pure software emulation can’t match.
Wine is not an emulator
This is what Wine stands for! It’s a recursive acronym.
I was hoping someone would spot that. :)
It must be very hard to exactly compare games between Windows and Linux because it’s possible that emulation in Proton, WINE or the driver means some settings or extensions might not be enabled even if they appear to be. DirectX emulation is also bound to slow things down so a game probably has to be use OpenGL or Vulkan directly.
So while I can well believe that Linux can keep up and possibly exceed Windows, it needs a careful technical eye to ensure a true comparison is happening.
It’s getting hard to do just between AMD and Nvidia on Windows.
I’m old enough to remember the days when reviewers showed macro shots of the wires in half life 2 to test AA between different cards.
Does anyone even test that enabling “Ultra” settings results in the same configuration across vendors/generations? I’m pretty sure LTT Labs found cases where it wasn’t.
ltt labs, good one
To be fair if anyone is motivated to discover flaws in testing methodology and publicly disclose them right now it’s Labs.
Not only in games, I switched from Windows 10 to LXQT and I can finally open more than 3 programs at the same time without the pc hanging for 10 seconds every time I switched between programs
I’ll switch to Linux when I can play any game I choose to without any stuffing around, or when/if M$ start charging BS subscription.
Good note.
I mean they basically do charge you since your data is being sold as the product.
The first point is 90%v available already with proton
The fact you have to mention Proton is his point.
How is proton stuffing around? It’s click and play at this point
Wow, it’s so complicated - you have to click install, and then click play! This is bad UX! Obviously Steam should just read my mind so that I don’t have to click at all.
AMD only and not Nvidia? That’s what I was seeing based on a quick search. Unfortunately, I don’t have an AMD GPU.
I’ve got an RTX 2060 mobile that I’ve been linux-gaming on for a few years now, it’s been great. I was getting consistent blue screen crashes with windows, even after multiple reinstalls. Ubuntu had some minor issues out of the box, like I had to find a program to control screen brightness, but PopOS has been literally flawless.
I’ve been saying for years now that gaming on linux feels faster. Most games get better framerates than they did natively on windows, but I’ve never known if that was unique to my setup. Really neat to have more data!
why aren’t game producers releasing versions of the game compiled for debian ubuntu and other lInux distros?
Too much effort for too little market share. But since the Steam Deck is popular, it’s harder to ignore Linux.
Yeah, 1.63% is really not a lot at all (according to the Steam Hardware & Software Survey: September 2023). Tbh from a pure business point of view I’m surprised any of the bigger developers bother at all.
Millions of devices is a huge amount though.
Microsoft created directx and its been an integral part of game dev since, not the only reason as I’m sure if Linux had a large market share we’d see devs jumping over