• BananaTrifleViolin@lemmy.world
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    2 days ago

    Yeah took them years to recognise the value in FiveM. At first they trued banning its makers, even sending private investigators after one, and accused it of being a tool to facilitate piracy. Then they changed the rules to allow non commercial mods online in 2022, and finally bought the makers in 2023.

    I still find it a bit bizarre they’re not launching on PC at the same time as the consoles. Its the PC landscape where all the modding comes from, and PC is the single biggest gaming platform. But in fairness simultaneous launches are risky, and PC launches are more complex in terms of the breadth of hardware that needs supporting. But it’ll be PC that facilitates the most user generated content.

    • Coelacanth@feddit.nu
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      2 days ago

      I think they’re just banking on selling the game twice to a lot of people, to be honest. It’s the most hyped game in like a decade, a lot of people will be buying it on console release just because they can’t wait (assuming the usual delay of about a year until the PC release). A non-trivial amount of those will buy it again on PC later.

    • k1ck455kc@sh.itjust.works
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      2 days ago

      On consoles it is much easier for them to control the user generated content.

      I will also assume whatever tools that are planned to be implemented into the game to allow user modification are still very much in their infancy, so yeah a PC launch just makes all that much more complex.