nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square71fedilinkarrow-up1198arrow-down17
arrow-up1191arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square71fedilink
minus-squareZorque@kbin.sociallinkfedilinkarrow-up5arrow-down3·1 year agoTurning bugs into a business model?
Turning bugs into a business model?