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Maybe if he wans to be able to make games for longer, he needs to dial it back and get a manager that can plan to reduce the amount o crunch needed, ideally to zero. The attitude that crunch should be normal in creative projects is atrocious and needs to go.
What game is the thumbnail from
Death stranding 2, I think.
Maybe he can crunch a PC version in there?
Probably a year or two after the Sony exlusivity period.
Crunch time? That sounds bad. Are they having issues with project management?
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So is this a sequel to Policenauts or what are we doing here