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The original was posted on /r/steamdeck by /u/LegendaryJohnny on 2023-10-20 19:11:15+00:00.


So I have been playing Dead Space Remake with in game FSR2 (I believe it is set by default in SD settings) for 7 levels. Textures were blurry, there was ghosting present, holograms were looking terrible and in game text mostly unreadable (holograms on doors etc). I was kinda OK with that until today where I was not able to read one text.

Long story short I found solution - turn off ingame FSR2 and just go TAA, change ingame resolution to 960x600, turn on SD forced FSR with sharpness 2 and boom, you have nicely looking Dead Space remake with sharp textures and more or less stable 40 fps.

Damn I am mad now I was playing 7 levels in low fidelity. Games on SD really need community settings option to get best possible results in every game.