• SirEDCaLot@lemmy.today
    link
    fedilink
    English
    arrow-up
    18
    ·
    12 hours ago

    I. Do. Not. Care. About. The. Tech.

    Exactly. The tech doesn’t matter. Tech only exists in service of the gameplay, and (introduced with HL1), the story (previous to HL1 the ‘story’ of most games was just a quick blurb on why there’s monsters and why you have to shoot them).

    Gamers DGAF about new tech. Gamers wanted to be told a story. We LOVED the story.

    Valve could’ve used the existing engine, built NOTHING AT ALL NEW, and just finished the story with existing assets and we’d all have been over the moon happy.

    • Duamerthrax@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      10 hours ago

      You know, I knew the next HL game to come out after Ep2 would be a VR title. It was the most obvious direction Valve could go considering Gabe treats the HL series as a tech demo. Seriously, I think out of anyone at Valve, he has the least respect for the franchise. What I didn’t predict that it would a a VR exclusive title and that it would recon the ending of Ep2 so a character that died(and who’s VA had died), would be alive again. Hell, they didn’t even ask one of the MC’s original VA to reprise her role(or cast into a different character if the age was an issue).

      I have way more trust in the fan community to continue the story. Entropy: Zero took some cues from Epistle 3, so I hope the breadman and the Project Borealis are sharing notes, so the can have a shared continuity. I really, really liked the voiced MC of Entropy: Zero and the combat loop, with more enemy types and weapons was superb.