alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square108fedilinkarrow-up1227arrow-down15cross-posted to: pcmasterrace@zerobytes.monsterpcgaming@zerobytes.monsterpcmasterrace@lemmit.online
arrow-up1222arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square108fedilinkcross-posted to: pcmasterrace@zerobytes.monsterpcgaming@zerobytes.monsterpcmasterrace@lemmit.online
minus-squareI Cast Fist@programming.devlinkfedilinkarrow-up4·1 month ago basically no player safely rails Skyrim is full of safety rails in the form of essential NPCs and places that won’t unlock unless you’re at the right part of a specific quest. Newer bethesda games are even worse in those regards.
Skyrim is full of safety rails in the form of essential NPCs and places that won’t unlock unless you’re at the right part of a specific quest. Newer bethesda games are even worse in those regards.