alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square108fedilinkarrow-up1227arrow-down15cross-posted to: pcmasterrace@zerobytes.monsterpcgaming@zerobytes.monsterpcmasterrace@lemmit.online
arrow-up1222arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square108fedilinkcross-posted to: pcmasterrace@zerobytes.monsterpcgaming@zerobytes.monsterpcmasterrace@lemmit.online
minus-squareripcord@lemmy.worldlinkfedilinkarrow-up4arrow-down1·edit-21 month agoNot saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched. Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.
Not saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched.
Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.