📉 Sampling the normal (Gaussian) distribution is not as easy as it seems!
📈 Our latest blog by
@boksajak@mastodon.gamedev.place introduces two GPU-friendly methods, including implementation, source code, and a perf evaluation.
📖 Have a read on GPUOpen: https://gpuopen.com/learn/sampling-normal-gaussian-distribution-gpus/?utm_source=mastodon&utm_medium=social&utm_campaign=gaussian #gamedev #raytracing
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