Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
Feature creep is killing them. They keep broadening the scope without fleshing out the game. Basically stringing people along to keep them interested even though they’re playing a fancy tech demo and not an actual game. Shockingly similar to yandere simulator.
The feature creep is a feature, not a bug. They want to be in a perpetual state of early access. They realize that it brings them more money than actually releasing the game and everybody being disappointed.
Just think of the hype of Cyperpunk 2077 before launch and after launch. Before launch, people would be willing to sacrifice their first-born child to play the game. After launch, the hype completely evaporated into scorn.
Oh absolutely. If we’re being 100% honest, they’ll never release because that’ll kill their golden goose. Pledge ships are only supposed to exist during early access and go away after release. Why release when you can instead churn out ship packs worth thousands or even TEN THOUSAND DOLLARS that schmucks will actually fucking pay for?
Jaysus. I can’t even find the numbers anymore. I used to go to the pledge website and just point at the numbers when people tried to defend pledges, but it looks like they just took them off the site unless you’re logged in or something. Dunno, the site is a right bitch to navigate.
Edit: nevermind, think they’ve smoothed it out and I can in fact find prices now. This will be fun.
from the article it sounds like they aren’t getting overtime pay, or any pay at all for the extra work days. instead they’ve been promised some extra paid days off in the future, but only after their current project ends, and only if they don’t get laid off by that point.
725 million actually. I think it is almost double the next expensive game.
They are trying to do something on a never-before scale, but the company seems to have been run like complete shit.
They better get great overtime pay or be able to take like 2 weeks extra paid holiday after this bullshit, but I would guess not.
Feature creep is killing them. They keep broadening the scope without fleshing out the game. Basically stringing people along to keep them interested even though they’re playing a fancy tech demo and not an actual game. Shockingly similar to yandere simulator.
The feature creep is a feature, not a bug. They want to be in a perpetual state of early access. They realize that it brings them more money than actually releasing the game and everybody being disappointed.
Just think of the hype of Cyperpunk 2077 before launch and after launch. Before launch, people would be willing to sacrifice their first-born child to play the game. After launch, the hype completely evaporated into scorn.
Oh absolutely. If we’re being 100% honest, they’ll never release because that’ll kill their golden goose. Pledge ships are only supposed to exist during early access and go away after release. Why release when you can instead churn out ship packs worth thousands or even TEN THOUSAND DOLLARS that schmucks will actually fucking pay for?
Try $48,000 USD only AFTER you’ve spent over $10,000 to be able to purchase every ship (175)
Jaysus. I can’t even find the numbers anymore. I used to go to the pledge website and just point at the numbers when people tried to defend pledges, but it looks like they just took them off the site unless you’re logged in or something. Dunno, the site is a right bitch to navigate.
Edit: nevermind, think they’ve smoothed it out and I can in fact find prices now. This will be fun.
from the article it sounds like they aren’t getting overtime pay, or any pay at all for the extra work days. instead they’ve been promised some extra paid days off in the future, but only after their current project ends, and only if they don’t get laid off by that point.
Spoiler: that “something” is walk away with a cool billion and bin the whole thing.
They’ll ship something, just to head off fraud claims.
I would’ve believed you, maybe a decade ago…