The suprisingly small #GodotEngine rendering team has once again written about its progress & priorities 📋
https://godotengine.org/article/rendering-priorities-september-2024/
New focus: performance 🏎️💨 and VFX enhancements ✨
Help needed - consider contributing to this area of the engine! More on joining the team ⬇️
#gamedev #foss #opensource #contributor
@godotengine@mastodon.gamedev.place this is great! What I would love to see is implementation of HDDAGI and GI support/fixed for intel Arc GPU’s