Fubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · 2 months agoMicrosoft paves the way for Linux gaming success with plan that would kill kernel-level anti-cheatwww.notebookcheck.netexternal-linkmessage-square32fedilinkarrow-up1242arrow-down16 cross-posted to: pcmasterrace@zerobytes.monsterlinux@zerobytes.monstergames@sh.itjust.worksglobaloffensive@lemmit.onlinegaming@zerobytes.monsterlinux_gaming@lemmit.onlinelinux_gaming@lemmit.onlinepcmasterrace@lemmit.onlinelinux_gaming@lemmy.ml
arrow-up1236arrow-down1external-linkMicrosoft paves the way for Linux gaming success with plan that would kill kernel-level anti-cheatwww.notebookcheck.netFubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · 2 months agomessage-square32fedilink cross-posted to: pcmasterrace@zerobytes.monsterlinux@zerobytes.monstergames@sh.itjust.worksglobaloffensive@lemmit.onlinegaming@zerobytes.monsterlinux_gaming@lemmit.onlinelinux_gaming@lemmit.onlinepcmasterrace@lemmit.onlinelinux_gaming@lemmy.ml
minus-squarepetrescatraian@libranet.delinkfedilinkarrow-up3·2 months ago@savvywolf I imagine that they would instead force them to use a certain API that wouldn’t be so easy to replicate on Linux. @Fubarberry
minus-squareFubarberry@sopuli.xyzOPMlinkfedilinkEnglisharrow-up5·2 months agoAPI calls would still be a lot easier to replicate through wine/proton than completely uncontrolled kernel access.
@savvywolf I imagine that they would instead force them to use a certain API that wouldn’t be so easy to replicate on Linux.
@Fubarberry
API calls would still be a lot easier to replicate through wine/proton than completely uncontrolled kernel access.