Ashtear@lemm.ee to Games@lemmy.worldEnglish · 3 months agoCivilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comexternal-linkmessage-square65fedilinkarrow-up1181arrow-down18cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up1173arrow-down1external-linkCivilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comAshtear@lemm.ee to Games@lemmy.worldEnglish · 3 months agomessage-square65fedilinkcross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squareAlexWIWA@lemmy.mllinkfedilinkEnglisharrow-up5arrow-down4·3 months agoWith machine learning, there’s no reason we can’t have better AI other than cost. I hope strategy games eventually look into this.
minus-squarebionicjoey@lemmy.calinkfedilinkEnglisharrow-up5arrow-down1·3 months agoMachine learning is irrelevant to the sort of AI used in a game like this.
minus-squareAlexWIWA@lemmy.mllinkfedilinkEnglisharrow-up5·3 months agoIt worked for StarCraft. You train a model on human gameplay and then have it play the game. https://www.theverge.com/2019/10/30/20939147/deepmind-google-alphastar-starcraft-2-research-grandmaster-level
With machine learning, there’s no reason we can’t have better AI other than cost. I hope strategy games eventually look into this.
Machine learning is irrelevant to the sort of AI used in a game like this.
It worked for StarCraft. You train a model on human gameplay and then have it play the game.
https://www.theverge.com/2019/10/30/20939147/deepmind-google-alphastar-starcraft-2-research-grandmaster-level